Yaimpar be te Bes'uliik OOC

By P-47 Thunderbolt, in Star Wars: Edge of the Empire Beginner Game

Just now, RuusMarev said:

oof... (looking at Tam's sheet.. ummm her wounds should be healed by now, right?)

1 Wound and all strain prior to this mission.

Just now, RuusMarev said:

Tam climbing, Kebiin helping : 2eA+1eB+2eD 1 failure, 2 advantage
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ugh.. come on...

You can roll again (adding a boost for Advantage). This is largely a test of time.

climbing attempt 2 : 2eA+1eB+2eD 1 success, 1 threat
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They each take 1 Strain, but she's out now. Please go ahead and post IC.

VT-0s Perception: Perception : 1eA+2eD+2eS 0 successes, 1 threat
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Wow, surprisingly close.

Please roll initiative (Vigilance) with 2 Setback.

Edited by P-47 Thunderbolt

Initiative : 1eA 0 successes, 1 advantage
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Initiative : 1eA 2 successes
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Initiative : 1eA 0 successes, 1 advantage
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Initiative : 1eA 1 success, 1 advantage
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VT-0s: Initiative : 1eA 0 successes
a--.png

Current initiative order:
1) Adversaries 2s
2) Adversaries 1s1a
3) Adversaries 1a
4) Adversaries 1a
5) VT-0s --

Tam : 3eA+2eS 5 successes, 1 threat
a-s-s.png a-s-s.png a-s.png s--.png s-th.png

Kebiin : 2eA+2eS 1 success, 1 advantage
a-a.png a-s-s.png s-f.png s--.png

Initiative order:

1) Tam 5s1t (take 1 Strain)
2) Mynocks 2s
3) Kebiin 1s1a
4) Mynocks 1s1a
5) Mynocks 1a
6) Mynocks 1a
7) VT-0s

Tam is up now, but she takes 1 Strain for the Threat.

Uhoh, ...Kebiin and Tam will draw their pistols and try to fend off the Mynocks.

Maneuver to draw, Easy (with 2 Setback from darkness) difficulty to shoot them.

Tam: : 2eA+1eP+1eD+2eS 2 successes
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I actually forgot to add a Setback, but that was my fault and we'll let it slide.

You drop one of them and hurt another. Please go ahead and post IC.

Mynocks (4):

Maneuver: Engage VT-0s
Action: Latch on (Coordination): Grabbing the Babies : 3eP+2eD 2 successes
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Successfully grabbed one of them.

Kebiin is up.

For Kebiin to shoot the mynocks is Easy with 3 Setback. Maneuver to draw her blaster.

Kebiin westar : 2eA+1eP+1eD+3eS 4 successes, 1 threat
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O_O

Take a strain, but you downed two. Which group were you targeting?

A group not engaged with TV's if possible :D

Ah, of course (that would've upgraded the difficulty).

Please go ahead and post IC.

Mynocks (2):

Maneuver: Engage VT-0s
Action: Latch on (Coordination): Baby Snatchers : 1eP+2eA+2eD 1 success, 1 advantage
p-s.png a-a-a.png a-a.png d-th.png d-th.png

Grabs one and passes on a Boost.

Mynocks (3):

Maneuver: Engage VT-0s
Action: Latch on (Coordination): Baby Snatchers : 2eP+1eA+2eD 1 failure, 3 advantage
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Forgot a die: forgot a die : 1eB 0 successes
b--.png

3 Advantage for a Boost to next check and a Boost to themselves.

Mynocks (4):

Maneuver: Engage VT-0s
Action: Latch on Coordination: Baby Snatchers : 3eP+1eB+2eD 3 successes, 1 Triumph
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Triumph for a Free Maneuver to move away (still at Short from Tam/Kebiin).

VT-0s (1):

Action: Brawl: Brawl : 1eA+2eD+1eS 1 failure, 1 advantage
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Passes on a Boost with the Advantage.

Maneuver: Move back to Tam and Kebiin.

Tam's turn!

... She'll order the VT's to shut down... (would that cause the Mynocks to let them go?)

No, they'd probably take them anyway.

Shutting them down would be a Maneuver.

then they'll remain on I suppose...(better to track them as well, i guess....)

T&K will follow them as best they can, shoot any mynocks still around

They are all still around, all within short range (the "moving away" was narrative of starting to change course, not really actual movement).

Easy with 3 Setback, upgraded once if you're targeting a group that is carrying a VT.

Tam, aim: : 2eA+1eP+1eC+3eS+1eB 2 successes, 1 advantage
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Which group? 4, 4, or 2?

What do you want for the Advantage?

(if you target the group of 2, you take out one, and with the Advantage you can assure a safe fall for the VT)