Most Wanted Wings?

By Averross, in X-Wing

So far, we can only mix+match with Agent of the Empire and First Order Elite . What other wing formations do you want to see? I'll start with mine.

Republic:
Wing leader must have at least 1 Force point with V-19 Torrent squaddies

CIS:
Wing leader must have a Tactical Relay equipped with Vulture squaddies

Scum:
Starviper leader with Z-95 or Kihraxz squaddies

There's a couple more ideas I have, but I don't have the kit and don't know if having medium/large squad leaders is feasible.

Letting CIS and Republic actually make the wings they have quick builds for at least would have been nice. I honestly have no idea what mixed wings would make sense for Scum, though.

Wings are small ships only, unfortunately. There’s about a template’s width of space between them, so large ships wouldn’t work well.

Scum: May use any small ship. No more than 1 of any ship type may be present in the wing.

Rebels: Endor Assault Leader. YT-1300 only . May use up to three T-65 X-Wings or RZ-1 A-Wings as Wingmates. These ships must be placed in the Support row of the Wing.

Spicy Buffalo.

But you'll want to sleeve your cards.

53 minutes ago, PhantomFO said:

Scum: May use any small ship. No more than 1 of any ship type may be present in the wing.

Rebels: Endor Assault Leader. YT-1300 only . May use up to three T-65 X-Wings or RZ-1 A-Wings as Wingmates. These ships must be placed in the Support row of the Wing.

The Rebel version you wrote is a really interesting way to incorporate large base. Niceeee.

For Scum; something that would allow for a medium ship to have 2 small Z-95 in formation?

Republic: Delta 7 with Torrents, Ywing with torrents

Seppies: Hyena with vulture escorts, Bulb with vulture, Dooku’s solar sailer (is that going to be small base?) with nantex escorts...

Rebel: Rogue Squadron (all t65, but with extra flavor or rules)

Scum: Viper with z95s

ARCs, 100%.

A pair flanking behind a Jedi would be super thematic—if an expensive upgrade for how much maneuverability they’d gain. I’d be happy with an ARC as the leader just as well, though.

That’s the answer for Medium or Large wings IMO, if anyone cared to House-rule them. You get three and only three, with the two making a nice little triangle behind the wing leader.

Medium bases.

Arc wings

Kimogila wings

Scum. Pirate Captain. Wingmates must be Z-95s, Scyks or Y Wings. Might be nice. Sticking to 2 dice support ships, given AotE and FO Elite.

15 hours ago, PhantomFO said:

Scum: May use any small ship. No more than 1 of any ship type may be present in the wing.

Rebels: Endor Assault Leader. YT-1300 only . May use up to three T-65 X-Wings or RZ-1 A-Wings as Wingmates. These ships must be placed in the Support row of the Wing.

This is what I was thinking for Republic or rebel Arcs and U wings. They could be the leader and small bases on the supporting row.

Would be cool to see Rogue One Squad - Uwing with supporting Xwings

Scum: Cartel Enforcer: HWK-290 leader, Kihraxz wingmates.

16 hours ago, PhantomFO said:

Rebels: Endor Assault Leader. YT-1300 only . May use up to three T-65 X-Wings or RZ-1 A-Wings as Wingmates. These ships must be placed in the Support row of the Wing.

I thought that somehow in addition to leading all fighter-craft, Lando was also gold leader, which was all Y-wings?

43 minutes ago, Whalers on the moon said:

I thought that somehow in addition to leading all fighter-craft, Lando was also gold leader, which was all Y-wings?

If my memory is correct, Lando ordered Red and Gold groups to attack the DSII when the shield went down, but we later see an A-Wing inside (which then breaks off back to the surface when ordered). I believe this is used as justification that the 'groups' were multi-squadron or multi-ship class formations.

It also means that the Rebel fleet wouldn't have been left defended by A-Wings and B-Wings alone, as Green and Blue groups would have been similarly mixed.

Alright, if we can have a medium/large leader with small ships in the support row...

  • TIE Reaper with TIE Strikers
  • U-Wing with Small Alphabet Fighters (Will be especially awesome when Shara Bey finally gets an A-Wing)
  • VCX-100 with A-Wings

My guess is that the reason it's done like that so you can't have an A-Wing pulling 3 B-Wings with it. At least TIE Fighters have comparable maneuvers to the TIE Advanced and the SF's sorta can move like the Silencer.

I would not be opposed to more though.

15 minutes ago, Ebak said:

My guess is that the reason it's done like that so you can't have an A-Wing pulling 3 B-Wings with it. At least TIE Fighters have comparable maneuvers to the TIE Advanced and the SF's sorta can move like the Silencer.

I would not be opposed to more though.

Force to where an X-wing must be the leader. It's better than a B-wing or Y-wing, but worse than a A-wing, a good middle ground.

As for considering medium bases, perhaps they could only be the leader and could only lead two other ships for balance sake.

23 minutes ago, Ebak said:

My guess is that the reason it's done like that so you can't have an A-Wing pulling 3 B-Wings with it. At least TIE Fighters have comparable maneuvers to the TIE Advanced and the SF's sorta can move like the Silencer.

I would not be opposed to more though.

Well, yeah. This thread isn't "Why can't I mix and match any janky thing I want?" it's "There is some thematic mixing+matching, and room for more. What else do you think there should be?" you silly goose.

On ‎12‎/‎3‎/‎2019 at 5:05 PM, Averross said:

TIE Reaper with TIE Strikers

That'd be an interesting one, given how bleeding fast a TIE reaper is.

On ‎12‎/‎3‎/‎2019 at 3:03 AM, SpiderMana said:

ARCs, 100%.

A pair flanking behind a Jedi would be super thematic—if an expensive upgrade for how much maneuverability they’d gain. I’d be happy with an ARC as the leader just as well, though.

That’s the answer for Medium or Large wings IMO, if anyone cared to House-rule them. You get three and only three, with the two making a nice little triangle behind the wing leader.

Nice thought. Medium wings would look pretty elegant - a trio of ARC-170s is rather nice. You might need to give them some sort of deployment rule to allow them to set up in a scenario with only a range 1 deployment zone, though.

Being able to field a formation of IG Aggressors could be interesting.

Edited by Magnus Grendel
On 12/3/2019 at 3:05 PM, AceDogbert said:

If my memory is correct, Lando ordered Red and Gold groups to attack the DSII when the shield went down, but we later see an A-Wing inside (which then breaks off back to the surface when ordered). I believe this is used as justification that the 'groups' were multi-squadron or multi-ship class formations.

It also means that the Rebel fleet wouldn't have been left defended by A-Wings and B-Wings alone, as Green and Blue groups would have been similarly mixed.

In terms of squadrons and call signs, Endor is actually kinda all over the place.

They clearly didn't feel the effort they put into Yavin was worth it given the increase in scale.

Based on the initial report in, the squadrons seem fairly well grouped by type. Red Squadron is X-Wings led by Wedge, Green Squadron is A-Wings led by Arvel Crynyd, Gray Squadron is Y-Wings led by Horton Salm. Blue Squadron and B-Wings both go unmentioned, but as everyone has assumed since their mutual exclusion means they fit together well enough to say that Blue Squadron were probably B-Wings. And then there's Lando as Gold Leader. We never see any other pilots or fighters respond to a Gold callsign in the film, so you might assume that Lando was operating on his own as overall commander of the fighter groups. Interestingly, the old EU never named a single other pilot as being another member of Gold Squadron for the battle. There seems to be a general consensus it was another Y-Wing group, but I'm actually not sure if that comes from anything more robust than a couple of games.

The new EU seems to have ran with Gold Squadron also being a mixed unit, as it has other confirmed members in Norra Wexley in a Y-Wing and Jake Farrell in an A-Wing.

And of course, the film itself starts muddying the waters fairly early into the battle with regards to what ships made up each squadron. Wedge issues orders to Red 2 and Red 3 at one point. We see one pilot confirm, but this is an A-Wing pilot (Sila Kott, in the old EU, an interesting case for being a female actor dubbed with a male voice) who is then apparently immediately shot down. The two Interceptors responsible are then shot down in short order by a Y-Wing (lol), but there's no clear indication who the Y-Wing pilot was (possibly Red 2). Later on, we see a Y-Wing pilot (who I'm pretty sure is Horton Salm, confusingly) respond to Lando's call out before shooting down an Interceptor and being praised by Wedge, who calls him Red 2 (hence my thought that the previous Y-Wing was the same pilot, how many Interceptor killing Y-Wing aces can there be?).

So Red Squadron is certainly a mixed group, containing at least one A-Wing. It also seems to be flying Y-Wings, though the fact that they used a shot of Horton Salm for Red 2 is a weird enough continuity snarl for me to assume they weren't thinking too carefully about the composition of squadrons, callsigns and pilots.

This was a really long and roundabout way of agreeing with you, sorry about that. But yeah, there's evidence in the films that Red Squadron/Group was a mixed unit at the very least. Canon EU material makes Gold Squadron a mixed unit too, with at least one Y-Wing and one A-Wing in addition to the Falcon.

The thing I find interesting is that it's really not clear from the film alone whether they were actually intended to be mixed units, or if they ended up that way simply because individual pilots, callsigns and ships weren't as thoroughly mapped out beforehand as they were in the Yavin scene.

As another observation, I like that canon has made Norra Wexley the Y-Wing pilot who goes into the DSII. While I like Horton Salm, and I'm a huge fan of the Rogue Squadron comics and books that fleshed him out more, it never made sense to me that he was that Y-Wing pilot. He's Gray Leader. Gray Squadron weren't ordered into the tunnel, and it would have made no sense for Horton to have abandoned his squadron. Norra being a Gold Squadron pilot makes more sense. The other thing I find interesting is that no canon material has identified the second A-Wing pilot in the tunnel yet. There's still room for Tycho Celchu to make a comeback here.

With that in mind, I'd like to see a Rogue Squadron wing card where the leader has to be a T-65, but the wingmates can be T-65s or A-Wings. I think an A-Wing leading X-Wings would be too powerful, it really buffs their dial and repositioning while leaving them with X-Wing stats. But letting A-Wings fill the role of cheaper damage soakers could be interesting.

Like a lot of people, I'm also amazed there's no option for a Jedi wing leader with V-19 support. It's so obvious and themey. I'd also love to see an Eta-2 wing leader, when it's out, able to drag around a pair of ARC-170s. It'll likely be a stupid upgrade to the ARC's dial and repositioning, but it's right out of the films. You gotta have an Obi-Wan and Oddball wing group. Also, I'd love to see Ahsoka with a Blue Squadron wing (Tucker, Swoop, Axe and Kickback) where all the V-19s take damage for Ahsoka and get wiped out. Even though 3 of those 4 pilots have hilariously bad abilities for a wing.

Lastly, Scum definitely needs a real mix and match wing option. Maybe even a weird card that says every ship in the wing must be different? At the very least, something Black Sun themed like a Star Viper leading Z-95s or Kihraxzes. If there were a way to get medium bases involved, I think a Firespray leading Fangs or Z-95s would be cool. Even if the latter of those two isn't quite as themey as I'd like (I want to see Kath and her Binayre Pirates, but her ability would never trigger in a wing...). Alternatively, a Kimogila leading Scyks would be a nice cartel vibe.

3 hours ago, GuacCousteau said:

Even though 3 of those 4 pilots have hilariously bad abilities for a wing.

That might be why they were wiped out. :P

Empire: Striker/Reaper pulling TIEs into impossible positions.

It'd be cool to have mining guild escort wings, with the TIEs passing their "ignore asteroids" abilities to the escorted ship. Would be especially great with Kath Scarlett, but I can see lots of scum ships benefitting from it.

On 12/10/2019 at 2:08 PM, GhostOfAFlea said:

It'd be cool to have mining guild escort wings, with the TIEs passing their "ignore asteroids" abilities to the escorted ship. Would be especially great with Kath Scarlett, but I can see lots of scum ships benefitting from it.

Escape Craft with mining TIE escort giving the ignore asteroids to escorted ship. Play Outer Rim Pioneer + escort, ignore asteroids while moving, shoot while parked on asteroids.

Downside: Escape Craft dial.

Edited by Cerebrawl

In addition to Rogue Squadron, I'd also like to see Wraith Squadron and Phantom Squadron for Rebels. I'm not sure which of those would be mixed outside of Phantom (Bey in a Y-Wing). Alphabet Squadron also makes sense, though I haven't read those books yet.

Skull Squadron for Scum makes sense as well, but probably wouldn't be a mixed squadron.

Have to agree that a Jedi-led squadron for Republic makes a lot of sense. Similarly, maybe a squadron led by a Belbullab-22 or a Sheathipede (if they ever get that) for CIS. A Belbullab-22 flanked by Rogue-class fighters would also make sense, if they ever get those.