Name:
Cataclysmic Avenger
Faction:
Imperial
Commander:
Grand Admiral Thrawn
Assault:
Advanced Gunnery
Defense:
Planetary Ion Cannon
Navigation:
Solar Corona
Imperial II (120)
• Grand Admiral Thrawn (32)
• Governor Pryce (7)
• Gunnery Team (7)
• Quad Laser Turrets (5)
• Electronic Countermeasures (7)
• Leading Shots (4)
• Spinal Armament (9)
• Avenger (5)
= 196 Points
Onager Star Destroyer (110)
• Captain Needa (2)
• Weapons Battery Techs (5)
• Fire-Control Team (2)
• Turbolaser Reroute Circuits (7)
• Superheavy Composite Beam Turbolasers (7)
• Cataclysm (5)
= 138 Points
Gozanti Cruisers (23)
• Hondo Ohnaka (2)
• Comms Net (2)
= 27 Points
Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points
Squadrons:
= 0 Points
Total Points: 386
So, not sure if I run Thrawn or Admiral Screed yes, but leaning towards Thrawn. Hondo Onaka to give me turn 1 Cataclysm. I am not running XI7 Turbolasers on the Avenger because if Cataclysm achieves 6 critical icons through use of confire for an extra die (this is max, more likely to get 3 to 4 on average with my crit fixing), it is going to remove all shields on the aft/flanks on the first large ship it shoots in conjunction with them Bracing and Redirecting the normal damage that follows after the critical effect of the SHCBT on either Turn 1 if I am lucky, otherwise Turn 2, meaning Brace is now Red for Avenger, hence why I have added Spinal Armament to up the damage output.
Obvious downside is squad match-ups, here I need to Snipe and delete the enemy Carrier ASAP.
First activation advantage allows me to use Cataclysm to make sure my target is within Maximum Dice firing range when I activate first.
Not sure if I Governor Pryce or Strategic Adviser.
What are people's thoughts.