Hi all,
Been plugging away on some tools for my upcoming SotB campaigns. One of the things I noticed in the sourcebook was the potential need for structured encounters for runners (Pages 125-140)
Studying the rules and the recommendations on encounter design, I liked the idea of building a web-based tool that could generate those for me. I'm sharing it with broader community and looking for a highly select number of testers (GMs who have active SotB campaigns with runners in them) to be part of the alpha phase. Here is a video of it in action: https://i.imgur.com/pfr0pMJ.mp4
The tool is intended to create encounters and give the GM a jumping off point. It is not scoped to run or manage encounters at the table or online.
Right now the tool is already in testing and I'm open for applications from GMs who want to test drive this in their own games and provide feedback. We're also looking for players to join some specific play-test sessions I'm organizing (see below) as they don't require access to the tool
Alpha Features:
- Generate a Structured Network encounter at a click of a button via Desktop/Mobile browser
- Select Difficulty (based on the check to access the system) - that impacts the amount of ICE and how isolated each sub-system is from the others
- Utilizes the full design ruleset from page 139 for both regular and advanced runners (150+ XP)
- Identify target/goal sub-systems for your encounter to ensure they're included and have some of the stronger defenses
- Include a number of additional optional systems that may or may not be protected by ICE
- Fully programmatic, every server is different. Includes a series of fuzzy algorithms to simulate good and bad system design
- Includes NPC SysOp generator that has randomly generated name, picture, stat block, personalities and how attentive they are being in protecting the server
- Randomly generate a name for the server based on difficulty. If you have ideas/suggestions please post them the our discord server
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Optionally include 52 custom ice, based on Android: Netrunner cards, when generating servers. Sourcebook only has 15.
- 17 of each type of ice (Barrier, Code Gate and Sentry) and 2 "mythic" ice
- 32 designed for regular play with 20 designed for 150+ XP runners
- Revised card art to allow for physical printing when the deck is released later
- Thematic and unique game design for every card, inspired by their Netrunner counterparts
GMs I'm accepting requests to join the testing program via this form: https://docs.google.com/forms/d/e/1FAIpQLSeN0G9fVGK2tgGiH5GlKMHoAK8wvE-I-aOc6h2T3P23ER48sA/viewform
What about players/runners?
After creating 52 new pieces of ice we need to run some play tests. I'm looking to organize a number of one-shot style session called "Gone in 60 microseconds" where a band of runners have to infiltrate and steal data from 50 servers within 72 hours (sound familiar?), looking for players to bring their existing characters (all XP levels welcome) or characters specifically for the event.
If you're interested in taking part join the discord server here: https://discord.gg/NRSDFfc