So I think we all have concluded that having starships and big artillery pieces would not be within the spirit of the size, scale, and purpose of Legion.
With that being said, we would be remiss and quite honestly miss out on some spicy, tasty combat, if we didnt have an accurate representation of these in an infantry combat game.
While we have coordinated Bombardment, maximum firepower, DT-90, and the new mortar team for clones, we are still missing that cool and critical element that mortar and artillery pieces bring to the table...indirect fire not requiring LoS.
The fun part about this is that each faction can have a clever and unique way to bring Arty and CAS alive on the table that does not require symmetrical releases or one for one representation. for example, rebels just never had or utilize tanks or artillery because they needed to remain mobile, hostile, agile. But we have absolutely seen them call for air strikes because that is a fast and effective means to get sweet sweet firepower on and off the field quick.
Unit: Rebel Forward Observer
Trooper unit SF category
Gear, Training, Comm slots
Health 1, courage 2, two minis on small base
70pts
Scout 2, low profile, Fire Support, Indirect Fire Coodinator (This unit may fire upon an enemy unit that is within range and has LoS blocked. If LoS is blocked, halve your dice pool rounded up.)
Melee: 1B, A180 blaster: 1B1W, Artillery Strike: 3 W suppressive, CAS: 1R 1B 1W impact 2
This will bring needed impact to Rebels. Just an idea go ahead an please tweak
Unit: DT-90
Keep everything the same. Make a gear card or training card specifically for DT-90 that adds Indirect Fire Coordinator.
Unit: Clone Mortar
Same thing as DT-90. Make a specific gear card for phase II clones that adds indirect fire Coodinator.
For the CIS this can be debatable. Do we make it a part of the AAT??? Make an FO unit like Rebels? Add it to the HailFire tank???
Please discuss and debate this as as a pure artillery and cas thread that understands not to add giant pieces to Legion, cause it ain't gonna happen.