Onager Article
2 hours ago, Mad Cat said:
Yes I thought she was a officer for an instant. I think I would stick with GTs on an SSD. Could be good on a Kuat or Onager SD.
On an Onager SD could you pair Vernillian with Veteran gunners. Throw your attack pool, spend an accuracy and substitute a stored blank into the pool banking say a double hit on the card, then finally use Vet Gunners to reroll the pool again. I hope she can be used on Salvo defence token attacks to spend or store dice.
Isn't the Die that is spent the one that gets exchanged with the one on the card? With her wording, you should have the same amount of dice in the pool that you started with after the exchange.
Can't wait for this thing to come out. The fact that each variant really changes builds. Really want to give Sunderer a shot with the med range super weapon. Looks like it would be one heck of an opening salvo.
The in production might have more to do with them removing the on the boat tag than them going back to the factory, but I wouldn't be surprised if they miss the target release.
8 hours ago, Mad Cat said:I hope she can be used on Salvo defence token attacks to spend or store dice.
It depend if exchange count as add.
Exchange was never used as word on any upgrade so far. It is even not in the list of Modifying Dice from the RRG. Only reroll, add, change, spend and cancel. But it will be a new keyword for modify dice.
When exchange count as adding a dice, it will not work for salvo.
18 hours ago, cynanbloodbane said:That's the way I read it.
Tight formation flying with MSU Romodi can net you a lot of extra dice!
A concentrate fire dial would give an assault Gozanti 3 red out the front. Naughty.
12 hours ago, Grumbleduke said:
Well that didn’t take long... Cmon FFG, some accuracy please.
By that timing log they changed the release date on the same day they released the Onager article.. 🙄
Note nothing is on the boat any more, not saying they will deliver but some hope left. Personally I don't know why they keep setting release schedules that they don't meet, either get better at delivering or just add more time to announcements.
Slight hope they did this just so that it comes out on Christmas after all making them look better.
I know. I'm dreaming.
On the topic.
I couldn't find this in article (maybe it's my fault), but I wonder what happens if enemy ship will be between Onager and ignition marker? Will it be able to shoot? Or if able if enemy ship is close to Onager and far from ignition marker the attack will be treated as bengals made from long range?
1 minute ago, maxster said:I couldn't find this in article (maybe it's my fault), but I wonder what happens if enemy ship will be between Onager and ignition marker? Will it be able to shoot? Or if able if enemy ship is close to Onager and far from ignition marker the attack will be treated as bengals made from long range?
My understanding is that to shoot at a ship between the ignition token and the Onager itself, you would need gunnery teams equipped, as the ignition attack is mandatory (and happens first) if the player chooses to place the ignition token (thus, the front arc would have already been used for an attack). So you'd complete your ignition attack first (measuring outward from the ignition token) and then use gunnery teams to initiate a second front arc attack at the close-range target. Again, as I understand it.
37 minutes ago, Rmcarrier1 said:My understanding is that to shoot at a ship between the ignition token and the Onager itself, you would need gunnery teams equipped, as the ignition attack is mandatory (and happens first) if the player chooses to place the ignition token (thus, the front arc would have already been used for an attack). So you'd complete your ignition attack first (measuring outward from the ignition token) and then use gunnery teams to initiate a second front arc attack at the close-range target. Again, as I understand it.
Thanks, Rmcarrier1, but my question was about Ignition attack. What happens when ship is between ignition token and Onager, and the latter tries to use ignition attack against that ship? If the enemy ship is in close range from Onager and long range from token then for ignition we still should use measurement from token and the ship is on the long range for Ignition attack?
10 minutes ago, maxster said:Thanks, Rmcarrier1, but my question was about Ignition attack. What happens when ship is between ignition token and Onager, and the latter tries to use ignition attack against that ship? If the enemy ship is in close range from Onager and long range from token then for ignition we still should use measurement from token and the ship is on the long range for Ignition attack?
In the scenario you describe, I do not believe the Onager would be able to use its ignition attack.
Does Cataclysm allow the ignition token to be placed beyond short range, as it says "within the range specified on the ignition keyword"? (one is ignition: long, the other is ignition: medium)
The article says short range, but this card seems to override it.
3 hours ago, Pwmf said:I don't know why they keep setting release schedules that they don't meet,
Because people complain Q4 or Q1 is too vague and the upcoming page never told you anything, and they have no idea when stuff is coming out. Now it tells you what the time will be, as far as FFG knows. Hey, guess what, they aren't omniscient. FFG thinks it'll be released in December, suddenly their shipping or Manufacturing or whatever is backlogged by all the other stuff, well shoot, it's January. You know what they know. Delays happen. So, you can either be ignorant and angry, or informed and angry. Or choose not to be angry.
This can apparently cut the other way though, Legion got releases this month which were originally for Q1 of next year (Probably Jan or Feb) because manufacturing got done ahead of schedule. It not always delays... just usually is.
1 hour ago, SoonerTed said:Does Cataclysm allow the ignition token to be placed beyond short range, as it says "within the range specified on the ignition keyword"? (one is ignition: long, the other is ignition: medium)
The article says short range, but this card seems to override it.
Yes, there are three separate ignition attacks available: close (default), medium (Superheavy Beam Composite Turbolasers), and long (Orbital Bombardment Particle Cannons). The type that is equipped is used for Cataclysm's effect.
2 hours ago, maxster said:What happens when ship is between ignition token and Onager, and the latter tries to use ignition attack against that ship?
From what we can tell (rules aren't out yet), Ignition Attacks measure Line of Sight, Arc and Obstruction in the normal way. They measure Range from the Ignition Token.
So if the Defender is between the Ignition Token and the Attacker, there probably won't be Line of Sight to the Defender's Hull Zones on the token's side, and probably won't be valid Range-Line-of-Sight (Range has to not cross other hull zones either) to the Defender's Hull Zones on the ship side.
But there might be exceptions to the normal rules.
2 hours ago, UnitOmega said:Because people complain Q4 or Q1 is too vague and the upcoming page never told you anything, and they have no idea when stuff is coming out. Now it tells you what the time will be, as far as FFG knows. Hey, guess what, they aren't omniscient. FFG thinks it'll be released in December, suddenly their shipping or Manufacturing or whatever is backlogged by all the other stuff, well shoot, it's January. You know what they know. Delays happen. So, you can either be ignorant and angry, or informed and angry. Or choose not to be angry.
This can apparently cut the other way though, Legion got releases this month which were originally for Q1 of next year (Probably Jan or Feb) because manufacturing got done ahead of schedule. It not always delays... just usually is.
Its setting vague Quarters and then not meeting those I don't understand, I don't know what you think has changed because this has been the pattern with most Armada releases and most of their games. I am baffled not angry it seems they still haven't worked out what we instinctively know, if they say Q4 that means they aren't going to make the very last month in Q4 but maybe by mid Q1, now there is no pressure on them to release in a particular quarter they pick it, so why when they think if everything pans out they might just get it in stores mid December don't they say Q1 and if the stars align then they change it when its shipping to "Hey its going to be 2 weeks early" What's so difficult with that, who is going to be upset if they arrive a little early? Which they will not.
30 minutes ago, Pwmf said:Its setting vague Quarters and then not meeting those I don't understand, I don't know what you think has changed because this has been the pattern with most Armada releases and most of their games. I am baffled not angry it seems they still haven't worked out what we instinctively know, if they say Q4 that means they aren't going to make the very last month in Q4 but maybe by mid Q1, now there is no pressure on them to release in a particular quarter they pick it, so why when they think if everything pans out they might just get it in stores mid December don't they say Q1 and if the stars align then they change it when its shipping to "Hey its going to be 2 weeks early" What's so difficult with that, who is going to be upset if they arrive a little early? Which they will not.
Exactly this. Underpromise, overdeliver occasionally. Consistently optimistic deadline predictions don't help them in any clear way.
11 hours ago, maxster said:Thanks, Rmcarrier1, but my question was about Ignition attack. What happens when ship is between ignition token and Onager, and the latter tries to use ignition attack against that ship? If the enemy ship is in close range from Onager and long range from token then for ignition we still should use measurement from token and the ship is on the long range for Ignition attack?
The token is only used for range. Not for LoS purposes. So if the token is behind the ship in front of the Onager, for the Ignition attack you would draw line of sight from Ignition arc then measure range from the token. So odds are if they are at close of the onager, they are most likely at medium/long of the token. So you just use that range even though the ship is at close range.
On 11/25/2019 at 5:59 PM, Tayloraj100 said:I wonder if “ignition attacks” are different from regular attacks in more ways than are apparent at this point. There might be lots of cards and effects that don’t work with ignition attacks.
That. Given the ignition, color crit crit keywords, it almost looks like upgrades have to specifically refer to ignitions to work for them. It would make sense for multiple reasons. Firstly at least one "conventional" card didn't work on it in the stream, secondly it does male sense thematically and thirdly it would be future proofing against cheesy combos. I wouldn't assume anything at this point though.
Apart from this it's good to know, that ignition attacks don't have to be tied to superweapon upgrades. Maybe we'll see the Venators optional ventral hangar bay cannon realized in this way?
7 hours ago, TallGiraffe said:The token is only used for range. Not for LoS purposes. So if the token is behind the ship in front of the Onager, for the Ignition attack you would draw line of sight from Ignition arc then measure range from the token. So odds are if they are at close of the onager, they are most likely at medium/long of the token. So you just use that range even though the ship is at close range.
Yes we saw something similar to this in the stream after the star hawk flew right up into the onagers face. Even though it was right next to the onager he was still measuring range from the token for the ignition attacks (granted because of the setup it ended up being close range either way)
On 11/26/2019 at 7:49 PM, maxster said:Thanks, Rmcarrier1, but my question was about Ignition attack. What happens when ship is between ignition token and Onager, and the latter tries to use ignition attack against that ship? If the enemy ship is in close range from Onager and long range from token then for ignition we still should use measurement from token and the ship is on the long range for Ignition attack?
3D is quite relative in Armada. You could read it as the ship being close enough to the Onager but not in the path of the superweapon beam so it may receive damage from the radiation or maybe it got a scratch.
Think that even being in front of the Onager the ship may be over or under Onager's y value, close enough to be in arc and get damage, far enough to avoid the beam full power.
On 11/27/2019 at 7:02 AM, TallGiraffe said:The token is only used for range. Not for LoS purposes. So if the token is behind the ship in front of the Onager, for the Ignition attack you would draw line of sight from Ignition arc then measure range from the token. So odds are if they are at close of the onager, they are most likely at medium/long of the token. So you just use that range even though the ship is at close range.
Don't forget range is measure to the portion of the defending hill zone inside the attacking fire arc. Unless said otherwise in the Onager's sheet,that still applies.
Thank you all who replied to my question