3 minutes ago, Pwmf said:The 14 points to go from the testbed to full SD version gets you a more capable ship, not sure the improvement will be worth it but looks about right. Super weapons are probably worth taking for the increased range, the 5pts for long range means the crit effect is more gravy than what your paying for though the ship is going to love dice manipulation . The titles all look good, occurs to me you could get a first turn shot if you can get a token before ship phase, RitR skills would be one?
You do lose the 'Support Team' upgrade slot (in favor of a 'Turbolaser' slot, granted) when making that upgrade, though, so...that might be something to consider.