Onager Article

By joespahr, in Star Wars: Armada

3 minutes ago, Pwmf said:

The 14 points to go from the testbed to full SD version gets you a more capable ship, not sure the improvement will be worth it but looks about right. Super weapons are probably worth taking for the increased range, the 5pts for long range means the crit effect is more gravy than what your paying for though the ship is going to love dice manipulation . The titles all look good, occurs to me you could get a first turn shot if you can get a token before ship phase, RitR skills would be one?

You do lose the 'Support Team' upgrade slot (in favor of a 'Turbolaser' slot, granted) when making that upgrade, though, so...that might be something to consider.

2 minutes ago, ianediger said:

Edit: Or does Hondo trigger after you need the token?

Hondo works. Hondo is "at the start of the ship phase" and Cataclysm is "after the start of the ship phase".

11 minutes ago, ianediger said:

Assuming you meant SCBT instead of Cataclysm, granted, I just picked the first turbolaser upgrade that piqued my interest.

To your second point, SCBT is only medium ignition, you most likely won't be able to hit a ship turn one.

Edit: This is also assuming that we can use turbolaser upgrades for ignition attacks, although I don't see why you couldn't.

I wonder if “ignition attacks” are different from regular attacks in more ways than are apparent at this point. There might be lots of cards and effects that don’t work with ignition attacks.

3 minutes ago, ianediger said:

Yep, since that build is using Romodi as a commander, and only a medium ignition upgrade, a turn one ignition is impossible, unless there's a speed 4 enemy ship and Hondo officer is floating around somewhere.

Edit: Or does Hondo trigger after you need the token?

Hondo is at the start of the ship phase also, so it will also work

2 minutes ago, ianediger said:

Yep, since that build is using Romodi as a commander, and only a medium ignition upgrade, a turn one ignition is impossible, unless there's a speed 4 enemy ship and Hondo officer is floating around somewhere.

Edit: Or does Hondo trigger after you need the token?

Hondo triggers in the ship phase so does cataclysm. Since they share the same timing you pick the order they resolve in. So yes you can Hondo Cataclysm turn one.

Yep he would be a cheap way to get the effect, though I think the title is there to reposition the token, which will be very helpful against small targets trying to dodge as they would have to get completely out of the arc, more useful if you are first play I feel.

We are assuming tubolaser upgrades work with the super weapon, which would allow for more certain shots but they might not.

Overall I am pretty excited about trying this ship.

12 minutes ago, Tayloraj100 said:

I wonder if “ignition attacks” are different from regular attacks in more ways than are apparent at this point. There might be lots of cards and effects that don’t work with ignition attacks.

We know from the live stream that u cant Gunnery teams an ignition attack. So far it seems u only get 1 ignition attack per round

Edited by lunitic501
3 minutes ago, Pwmf said:

We are assuming tubolaser upgrades work with the super weapon, which would allow for more certain shots but they might not.

Yeah, but I think that is a pretty save assumption. I mean the normal attacks from this ship are pretty bad for its price. So sacrificing a Support Team slot for a useless turbolaser slot would not be an upgrade. If that was the case the Star Destroyer variant should not be 16 points more expensive but instead some points cheaper than the Testbed variant.

6 minutes ago, lunitic501 said:

We no from the live stream that u cant Gunnery teams an ignition attack. So far it seems u only get 1 ignition attack per round

We also know that it can't be salvoed against.

Agreed its probably fair assumption that tubolasers work but we don't know, and I am guessing some will not namely those that add dice to arc like spinal.

I wonder why they waited to post this article - nothing in here was OMGOSHWTFIWASNTEXPECTINGTHIS kind of reveal, it would not have hurt the livestream or the Starhawk reveal. They didn't reveal the Salvo token-granting cards or the anticipated street date, which are the only global things I can understand keeping hidden and delaying this article for...

On the other hand, maybe FFG just didn't have a lot of content to post this week with the holiday and all.

10 minutes ago, lunitic501 said:

We know from the live stream that u cant Gunnery teams an ignition attack. So far it seems u only get 1 ignition attack per round

Though there could be purely mechanical reasons for that if you remove the ignition token after the shot — it’s not there for the next attack.

Im loving the various named officers (including the gun team one). Such interesting mechanics and flavor.

2 minutes ago, Ling27 said:

Im loving the various named officers (including the gun team one). Such interesting mechanics and flavor.

Yeah at first I was like "oh why would you take this planning to go first?"

But you can add that blank into your pool and use Krennic, Vader, Needa+TRC etc etc to change the blank into something worthwhile.

Edited by eliteone

Cataclism is the True Nose Punch

Just thinking how screed, needa trcs and weapons battery techs are 3 basically unblockable damage per turn with the super turbolasers unless the enemy has dice modification that works on you

Just now, eliteone said:

Yeah at first I was like "oh why would you take this planning to go first?"

But you can add that blank into your poll and use Krennic, Vader, Needa+TRC etc etc to change the blank into something worthwhile.

Actually as you have to exchange the dice, if you roll a native double hit you can save it for later a turn the blank into double hit with TRC. Later you can add two double hits, one from TRC and the other from the card..

Oh my God. Can you even imagine being able to nuke a raddus flagship on turn 1?!

I think the General will be my second go-to admiral. Just such a good effect for someone like me, who flys a lot of long range.

It didn't say anything about being able to share ignition tokens. Assuming you could I could see a turn one double strike from Cataclysm and Sunder. Hopefully they thought that through.

1 minute ago, Grathew said:

It didn't say anything about being able to share ignition tokens. Assuming you could I could see a turn one double strike from Cataclysm and Sunder. Hopefully they thought that through.

That sounds absolutely disgusting, and as an Imperial I love it, so you definitely won't be able to share ignition tokens.

Officers are interesting, situational very good but not auto includes which I like, the gunnery one I can see with Vader on but she is expensive and valuable slot can't see her on other imperial ships really. Refreshing a defence token, that could become staple on SSD and might replace Bruson on other tanks ships.

9 minutes ago, Grathew said:

It didn't say anything about being able to share ignition tokens. Assuming you could I could see a turn one double strike from Cataclysm and Sunder. Hopefully they thought that through.

No. In the stream one of the devs said that you remove the ignition token after your ignition attack. So no two Onagers can share the same ignition tokens.

1 minute ago, LordCola said:

No. In the stream one of the devs said that you remove the ignition token after your ignition attack. So no two Onagers can share the same ignition tokens.

That just means they couldn't share the same token. So it could be possible for Cataclysm set up the shot for Sunder and then Sunder set up the shot for Cataclysm.

25 minutes ago, ovinomanc3r said:

Actually as you have to exchange the dice, if you roll a native double hit you can save it for later a turn the blank into double hit with TRC. Later you can add two double hits, one from TRC and the other from the card..

ohhhhhh, even more interesting mechanic. Helps with that "Overkill" shot.

Does Slaved Turrets/QBT work for the ignition attack, as it is just adding to the pool, not a battery upgrade. Looks like the only way to add extra dice to the ignition attack outside of ConFire and the new admiral