@KRKappel and others: I'm trying to get my head around the grappling rules in "Ready... Fight!" I think I understand the basic concept, but I have a couple of questions:
1) I understand that Brawl (Grappling) checks are opposed (unlike Striking checks, which use the standard Average difficulty for engaged fighting). But do Brawl (Grappling) checks do damage as a normal Brawl attack would? Or is the damage only possible once you get an Advantageous or Superior Position over your opponent and can then try a Submission attack or start using Brawl (Striking) against them?
2) The charts on p. 25 of "Ready... Fight!" suggest that you only get a better position if you win the opposed Brawl (Grappling) check and generate at least 3 Advantages. Is this the case? Or is it a simple matter of the character who wins the opposed check gets an improved position?
Thanks! I'm really looking forward to getting these rules on the table in a Rumble City campaign!