Be vewy quiet. I'm hunting Dweadnaughts.

By PhantomFO, in X-Wing

Any thoughts on the Dreadnaught Hunter upgrade for Epic? It's a powerful ability that lets you really mess with a Huge ship. However, it's also 10 points and puts a huge bullseye on anyone who's carrying it, while also doing nothing to normal ships.

My thoughts on some of the better candidates:

Rebels: Corran Horn and Gavin Darklighter. Both are pretty durable and evasive. Corran can use the double tap to focus the target down, and Gavin's pilot ability has a built-in crit conversion. Luke also has some potential here. Dreadnaught Hunter is a Command upgrade, so you can't take it with Veteran Wing Leader. However, if I'm reading these correct, you CAN put Veteran Wing Leader on Wedge, then put Luke in formation with them alongside Biggs and a Selfless Red Squadron Veteran. Wedge can then help knock shields down before Luke fires.

Empire: Maarek Stele was born for this. Each time you deal a crit, draw three cards and choose the best combination of crit and precision damage. You can protect him by hiding him on a Gozanti until he gets into deployment range, and I5 is pretty good for avoiding a getting PS-killed. Defenders are also great candidates, as seven health behind three agility with the ability to focus and evade makes them very hard to burn down. I would not put it on Vader, as he usually fires before the shields would be dropped.

Scum: Xizor is probably their best contender. He can fly in formation with some other brave meat-shields, making him a very hard target to take down. Anyone else either too big or too fragile to be an option.

First Order: Kylo Ren is really the only choice here. Quickdraw wants to be a Wing Leader to minimize shield damage, and none of the other named Silencers or SF pilots synergize with the upgrade.

Resistance, Republic, and Separatists: I see no good options, but would love to hear disagreements.

45 minutes ago, PhantomFO said:

First Order: Kylo Ren is really the only choice here. Quickdraw wants to be a Wing Leader to minimize shield damage, and none of the other named Silencers or SF pilots synergize with the upgrade.

Recoil could work. Hard to imagine a huge ship at range 1 and not in bullseye, but at very least Recoil gets extra width with stuff like Proton Rockets or Marksmanship when fighting regular ships. MMS Recoil is something already perhaps tempting to bring in the same list as Kylo/ISYTDS.

Static (spend Lock and Focus to make all results Crits) would be SOOOOO bad, but so funny.

47 minutes ago, PhantomFO said:

Resistance, Republic, and Separatists: I see no good options, but would love to hear disagreements.

Hear me out: Barriss Offee. It's not a spectacular ability she has, but it is a crit-turn ability. 52 points with Calibrated Laser Targeting isn't that expensive.

Grievous is a maybe for Separatists. Not sure how easy it is to be out-of-arc against an Epic ship, but if it works, he gets rerolls from his pilot ability, so would be free to take Marksmanship as a talent. Grievous is also kind of a tank with title and Impervium. Lordy but that'd be expensive, though.

1 hour ago, PhantomFO said:

Scum: Xizor is probably their best contender

What about Graz? I'd have to review "behind," but that ought to be a pretty wide area of a Huge ship. It's possible that Graz would be rolling a bonus green die against a huge ship's attacks, which could keep him safe somewhat.

2 minutes ago, theBitterFig said:

What about Graz? I'd have to review "behind," but that ought to be a pretty wide area of a Huge ship. It's possible that Graz would be rolling a bonus green die against a huge ship's attacks, which could keep him safe somewhat.

As long as Graz is fully in the Full Rear Arc of a ship he is considered behind that ship. ref: Rules Reference, Page 4, Full Arcs, Behind.

I'm really hating the small ship only restriction. :( Locks out the best S&V platform for Dreadnaught Hunter.

3 minutes ago, Hiemfire said:

I'm really hating the small ship only restriction. :( Locks out the best S&V platform for Dreadnaught Hunter.

Firespray? Kimogila? Scurrg?

5 minutes ago, Cerebrawl said:

Firespray? Kimogila? Scurrg?

Kimogila. It has a natural synergy with the upgrade (Kimo with Proton Torps/Marks and DH shooting a Huge ship in bullseye would make for a fairly sad Huge ship). Neither of the other 2 really have any ability that builds on or boosts DH (other than Boba, sort of).

Edited by Hiemfire

The FLGS did a roughly 3300-point, 7-player variant of the Fog of War scenario last night. I ran Rebels, starting with a Wedge wing, and with Dreadnaught Hunter Gavin warping in for round 3. I gave him an R4 Astromech, FCS and Proton Torps, and he put in some serious work. Together, the squad was able to blast a Raider off the table by the end of round 5, with a ridiculous stack of critical damage cards.

LOL.

Dammit, how do I give the title a Like??

On 11/21/2019 at 11:41 PM, PhantomFO said:

Any thoughts on the Dreadnaught Hunter upgrade for Epic? It's a powerful ability that lets you really mess with a Huge ship. However, it's also 10 points and puts a huge bullseye on anyone who's carrying it, while also doing nothing to normal ships.

(...)

Scum: Xizor is probably their best contender. He can fly in formation with some other brave meat-shields, making him a very hard target to take down. Anyone else either too big or too fragile to be an option.

Kavil with VTG, Dorsal, Marksmanship. The problem is keeping him alive and his shots well modded.

Addendum (edit):

22 hours ago, Hiemfire said:

Kimogila. It has a natural synergy with the upgrade (Kimo with Proton Torps/Marks and DH shooting a Huge ship in bullseye would make for a fairly sad Huge ship).

So much this. When Epic was not fully revealed yet, I bought a 3rd M12 Kimogila on the offchance that medium ships might be able to be in wings or being Dreadnought Hunter. Alas, it wasn't meant to be.

Edited by Managarmr
Hid post button too early.

Eh, Kims don't need dreadnaught Hunter

They rip through reinforce and their named pilots are super trolls v huge ships

Just bring along an Adaptive Shielding C-ROC (insatiable) so they don't get slaughtered en route

Edited by ficklegreendice
1 hour ago, ficklegreendice said:

Eh, Kims don't need dreadnaught Hunter

🤨 Best platform for an upgrade doesn't = needs said upgrade to be "decent".

1 hour ago, ficklegreendice said:

They rip through reinforce and their named pilots are super trolls v huge ships

And DH would have made any crits count allot more.

1 hour ago, ficklegreendice said:

Just bring along an Adaptive Shielding C-ROC (insatiable) so they don't get slaughtered en route

75 points base for a dedicated meat shield with only a primary weapon for itself...

Hunter would probably just make the Kim a bigger target, and I doubt it's worth as much as upgrading a generic to a named

And if you don't want to put all the cool things atop adaptive shields, as it's certainly far from the only thing a CROC can do simultaneously, then maybe don't fly a croc. You can double its output with just 9 points

Edited by ficklegreendice

I think it paints a MASSIVE target on the carrier, especially at a staggering 10pt.

Maarek is an absolute monster with it, but even then it seems steep, considering the bad things he's already doing.

It is, however, quite fun to have an entire huge ship get in a bit of a panic about him. And that's really all that matters.

CLT Bariss is a nice idea. On the other hand, my DH CLT Plo didn't completely dodge the Turbolaser on the way in and that was that. It's a risk :D

6 hours ago, Cuz05 said:

I think it paints a MASSIVE target on the carrier, especially at a staggering 10pt.

Maarek is an absolute monster with it, but even then it seems steep, considering the bad things he's already doing.

It is, however, quite fun to have an entire huge ship get in a bit of a panic about him. And that's really all that matters.

CLT Bariss is a nice idea. On the other hand, my DH CLT Plo didn't completely dodge the Turbolaser on the way in and that was that. It's a risk :D

If you're running Maarek, I have to assume you're also running either a Corvus Raider or a Gozanti. Either of them will provide a nice safe docking bay for Maarek to hide in while the rest of your force weakens the enemy's shields.

On 11/21/2019 at 10:41 PM, PhantomFO said:

Quickdraw wants to be a Wing Leader to minimize shield damage,

Opponents just shoot your wing mates instead. Well, that’s what’s happened to me when flying her in a wing. Your opponent wants to get those shields off Quickdraw as quickly as possible, in one turn, and why risk multiple triggers of Quickdraw?

33 minutes ago, Sasajak said:

Opponents just shoot your wing mates instead. Well, that’s what’s happened to me when flying her in a wing. Your opponent wants to get those shields off Quickdraw as quickly as possible, in one turn, and why risk multiple triggers of Quickdraw?

Win-win? Zetas are dirt cheap bodyguard/bulletsponges. 32 points for 6 hp behind 2 agility.

5 hours ago, PhantomFO said:

If you're running Maarek, I have to assume you're also running either a Corvus Raider or a Gozanti. Either of them will provide a nice safe docking bay for Maarek to hide in while the rest of your force weakens the enemy's shields.

Good point. Unfortunately no Gozanti. We've become a little partial to Instigators rerolls but Corvus was my 1st pick previously.

Might pack Jonus in the other spot. I presume no reroll from him while docked.... I'll work that out on the table :)

Empire also gets Agent of the Empire for cheap, meatshieldy fun!

Edited by ficklegreendice
On 11/21/2019 at 7:26 PM, Hiemfire said:

Kimogila. It has a natural synergy with the upgrade (Kimo with Proton Torps/Marks and DH shooting a Huge ship in bullseye would make for a fairly sad Huge ship). Neither of the other 2 really have any ability that builds on or boosts DH (other than Boba, sort of).

plus Kimigolas are cool but havent really shined yet. epic is what they were made for. its thematic and mechanically in sync with their whole kit to bully predictable targets and punch holes through thick hulls

On 11/23/2019 at 3:52 PM, Cuz05 said:

On the other hand, my DH CLT Plo didn't completely dodge the Turbolaser on the way in and that was that. It's a risk :D

That's why the thing has a puple evade ;)

Not so useless after all, is it?

1 hour ago, ClassicalMoser said:

That's why the thing has a puple evade ;)

Not so useless after all, is it?

Ha ha! I've always liked the purple evade on CLT. On this occasion, I didn't take it :D

Fat Bb8-Primed Poe might actually be a thematic and functional candidate.

B1 behind the ship out of arc and whack it with proton Torps.

...

I need a few more Resistance Bombers.

It's the Resistance! Might make a dreadnought Hunter halfway useable

Maybe

Still a really huge (heh) investment

EDIT: a good idea for the resistance --> RZ-2 with heroic, Marksmanship ; dreadnaught Hunter

Bring Tallie in with "It's The Resistance!" and enjoy guaranteed returns

Edited by ficklegreendice
5 hours ago, ficklegreendice said:

It's the Resistance! Might make a dreadnought Hunter halfway useable

Maybe

Still a really huge (heh) investment

EDIT: a good idea for the resistance --> RZ-2 with heroic, Marksmanship ; dreadnaught Hunter

Bring Tallie in with "It's The Resistance!" and enjoy guaranteed returns

Tallie would be an especially good candidate because it should be easy to trigger her bonus defense dice ability. Help your buddies dodge those turbolaser shots!

Also I 5 to pewpew hopefully before getting popped