So a little context for my question...
I have a party that’s been adventuring for a few years now and, thanks to skill levels, talents, and gear can put out a decent amount of damage in combat. As in one-shorting Nemeses with little difficulty.
So I decided to throw a challenge at them, namely a Mandalorian basilisk war droid that’s been lovingly refurbished by Dr. Aphra. But here’s where my conundrum comes in...
Based on my reading of the rules, it would appear that the difference between planetary and personal is a factor of ten. For example, one point of armor is the equivalent of ten soak. I also believe that one point of planetary damage is the equivalent of ten personal damage.
My question is this: should that same scaling be applied to hull damage? So if a vehicle has a hull damage threshold of seven, it would have to be hit by 70 points of personal-scale damage?