Epic battles so many questions

By [email protected], in X-Wing Rules Questions

How do I know the point values of the huge ships?

Can wings be used in normal play?

How do I build a custom wing?

What is the point value of command upgrades?

How can I use the wing quick build cards at all?

In the first scenario how do I build the squads? how many squads am i suppose to build? (3?)

What does this mean:

Restrictions: each squad mus t consist of:

- 1 ^ 1-2 Ship

- 1 ^ 3-4 Ship

- 1 ^ 5-8 Ship

Squad limit (per Player): ^ 12

Does this mean I need to build 300 points of ships in 3 wings? (25x12) or just 300 points in 3 different squads number of ships is all that matters and not wings?

I could go on but I am pretty sure both of those are wrong, If knew how to use the quick build cards maybe I would have some understanding of this

Wings are premade formations of small base ships. And no, you can't use a Wing in Hyperspace or Extended format. But provided the point value you and your opponent agree on for a casual game is high enough, sure you can use Wings.

A wing consists of the Wing Leader (as denoted by giving that ship the appropriate Wing Leader command upgrade) and 2-5 additional ships. Vet Wingleader must be in the same ship as the rest of the Wing, while First Order and Galactic Empire have a more expensive wing leader card that lets the wing consist of a more powerful ship and 2-5 of the faction's basic tie fighter. In the case of Galactic Empire, the Agent of the Empire command upgrade lets you form a wing consisting of one Tie Advanced X1 or Tie Advanced V1 as squad leader, and 2-5 Tie/LN Fighters. Each wingmate gets a special Ship ID card which signifies if the ship is currently in formation or has split from the wing. The Wing Ship ID card also shows what position in the Wing that ship is in. That's important.

Command upgrades have varying point costs. There's a PDF on the FFG store page with the point costs of Huge ships and all the Huge Ship and Epic Battles specific upgrades, as well as the upgrade icons of Huge ships.

Squadron or Squad is what the game X-Wing Miniatures calls the entire set of ships a given player is using in a match. The scenario in question you are looking at is telling you each player has a squadron consisting of a total of 12 Threat, using quick build cards. It then goes on to tell you that your squadron must contain one ship of threat 1 or 2, one ship of threat 3 or 4, and one ship of threat 5, 6, 7, or 8. So each player will have three ships which match those three criteria, and also total no more then Threat 12.

Threat Level is a quick build way of identifying how effective a given ship is vs other ships. The Epic Battles expansion changed how this is shown on quick build cards. Devs have said that each point of Threat Level is roughly equivalent to 25 points.

On 11/16/2019 at 5:00 PM, [email protected] said:

How do I know the point values of the huge ships?

They (FFG) have released points list under points on the main X-wing page. We are still waiting for the app to be updated with this info, but the info is out there.

On 11/16/2019 at 5:00 PM, [email protected] said:

Can wings be used in normal play?

No. Wings are specific to the Epic play format (as opposed to Extended/Hyperspace).

On 11/16/2019 at 5:00 PM, [email protected] said:

How do I build a custom wing?

In this Epic rules Reference link on page 5 , it outlines Squad Building and Placing wings during setup.

On 11/16/2019 at 5:00 PM, [email protected] said:

What is the point value of command upgrades?

These are also listed on the aforementioned points list for Epic play. Along with all the upgrade cards that are related (Teams, Hardpoints, ect..)

On 11/16/2019 at 5:00 PM, [email protected] said:

How can I use the wing quick build cards at all?

This is on page 4 under the previous mentioned Epic rules Reference. Basically, the quickbuild cards use Threat instead of point cost.


As for the rest, i dont have the book in front of me today. (and they dont have a PDF of it yet.. grrr)

On 11/16/2019 at 2:00 PM, [email protected] said:

What does this mean:

Restrictions: each squad mus t consist of:

- 1 ^ 1-2 Ship

- 1 ^ 3-4 Ship

- 1 ^ 5-8 Ship

Squad limit (per Player): ^ 12

That scenario calls for each player to have three "squads," each of which contains a single ship. Everyone starts with their first ship in play, then when that ship is destroyed, they get to deploy their next highest ship. Once all of one player's 3 ships are destroyed, they're out. The numbers that may be confusing you have to do with "threat," the system of approximate ranking of a ship's power for quickbuild games. Here's how that list translates:

  • Squad 1: 1 ship at Threat 1-2 (up to 50 points)
  • Squad 2: 1 ship at Threat 3-4 (51-100 points)
  • Squad 3: 1 ship at Threat 5-8 (101-200 points)
  • Total of all 3 ships may not exceed Threat 12 (300 points)

Remember, Huge Ships can get very big/expensive, and ARE LEGAL in this format... so you may want to low-ball your first two ships (Squishy TIE, Cagey Ace), and bring a MONSTER to the table (Loaded Raider) for round three!