Back from long break, list advice appreciated

By Fredrikhuhtanen, in Star Wars: Armada Fleet Builds

Hi, I am trying to get back into Armada after a long break and I am playing in a friendly game soon. Was considering running this list but was not sure if its ok. My idea was something like this:

My main concerns is whether Motti is a good choice for Admiral in this list? and whether the Victory I is even worthwhile or if I should just drop Ciena for a regular tie Fighter and go for a third Vic II? Thank you for any advice.

Name: Motti Victory
Faction: Imperial
Commander: Admiral Motti

Assault: Most Wanted
Defense: Planetary Ion Cannon
Navigation: Solar Corona

Victory II (85)
• Admiral Motti (24)
• Captain Brunson (5)
• Gunnery Team (7)
• Disposable Capacitors (3)
• Quad Battery Turrets (5)
• Leading Shots (4)
= 133 Points

Victory II (85)
• Gunnery Team (7)
• Disposable Capacitors (3)
• Quad Battery Turrets (5)
• Leading Shots (4)
= 104 Points

Victory I (73)
• Ordnance Experts (4)
• Boosted Comms (4)
• Quad Battery Turrets (5)
• Harrow (3)
• Engine Techs (8)
= 97 Points

Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points

Squadrons:
• Ciena Ree (17)
• Valen Rudor (13)
• TIE Fighter Squadron (8)
= 38 Points

Total Points: 397

Drop the TIE and put and Ordnance Upgrade on the Vic I?

Yeah that might be a good idea, if there is one thing I am bad at in this game, it is estimating a sufficient squadrons presence, is Ciena and Rudor enough?

13 hours ago, Fredrikhuhtanen said:

Yeah that might be a good idea, if there is one thing I am bad at in this game, it is estimating a sufficient squadrons presence, is Ciena and Rudor enough?

depends on what your meta is like, if its heavy squadrons I would invest in a fighter screen. If not it should be fine.

I could also drop Boosted comms for assault concussion missiles and keeping the tie fighter, though I would end up with no point bid. I am however not that experienced so not sure how much I actually benefit from first player ^^'

Actually, might it be a good idea to drop boosted comms for assault concussion missiles, and go for Tel Trevura and Ciena Ree as Squadrons, haven't flied Tel Trevura yet but he seems very survivable. It would also leave me with a four point bid at least. Also, are the objectives ok for this list, for a long time me and my friends played without objectives so I am not very experienced at choosing them ^^'

Edited by Fredrikhuhtanen

Think about Vader instead of Motti. You want even more rerolls with the DC VSD. Yes, it will weaken the survivability of the VSDs, but will give you more punch.

And maybe Ozzel on the VSD I. His speed 1, at the start of the first round, will help really much to get this VSD into range.