6 hours ago, Grumbleduke said:I played Abandoned Mining Facility as second player against someone with Proximity Mines. They mined the Dust Cloud and I just sat my lifeboat and a transport behind it at speed 0 - within distance 1 of the cloud but just beyond distance 1 of the mines. And if my opponent wanted to get to my ships, they had to fly past their own mines (ended up losing the lifeboat due to miscounting the turns and staying at speed 0 too long, though).
We didn't think of putting the mines on purrgil. That sounds evil. Can you fit more than one on a single purrgil?
Proximity Mines do see a good way to handle a lot of the location-control objectives if you're a first player without a good way of dealing with that.
My very first game with mines and this objectives happened that way.
Easy solution (as o has GSR) move the cloud away so it will be harder to end at 1 of the cloud and beyond 1 from the mines. This way you prevent a round 1 farming and maybe even a round 2 if she want to navigate to speed 0 to park next to it.
That's one of the reasons I said before placing them right in the face is not the best way normally. If you have a lot of control it's ok, but big ships can tank and repair. I would only recommend that if you are able to blow up flotillas and small ships. Against medium size and big ship is better to place the mines where they will be when the battle start