Rex and Dooku have Arrived.

By R3dReVenge, in Star Wars: Legion

Rex Command Cards:

Hopefully this clears up the confusion.

I couldn't find the Dooku cards...

@werdnaegni

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4 clone troopers = Commander Cody confirmed

And are not multipose 😤

2 hours ago, buckero0 said:

4 clone troopers = Commander Cody confirmed

What do you mean?

Unfortunately we still need clearification on Rex’s 2 pip.

Can token sharing satisfy the requirements of an aim (the clone description in the RRG states clones can use other clone’s green tokens “as if they were their own”)? Can you take an aim as an action, or do you need to have one prior to activation? Does the range 4 increase also apply to any unit Fire Supporting the unit that gets the range 4 attack, or do they also need an aim?

Rex’s 1 pip might be good when we get some Jedi Operatives. That way Rex can add 3 dice to up to 3 Lightsaber attacks without having to be at range of things that can attack him back (cause they’ll be in melee). Otherwise you need to be in range 2 of units that can return fire on a 5 health commander.

Rex’s 3 pip is as good as always. 😁

2 weeks ago, these were already added to the Legion BattleScribe data files. Same goes for the upcoming Upgrade Expansions.

Can't wait to get my hands on them.

Aim True and May the Force be with You.

40 minutes ago, JediPartisan said:

Unfortunately we still need clearification on Rex’s 2 pip.

Can token sharing satisfy the requirements of an aim (the clone description in the RRG states clones can use other clone’s green tokens “as if they were their own”)? Can you take an aim as an action, or do you need to have one prior to activation? Does the range 4 increase also apply to any unit Fire Supporting the unit that gets the range 4 attack, or do they also need an aim?

Rex’s 1 pip might be good when we get some Jedi Operatives. That way Rex can add 3 dice to up to 3 Lightsaber attacks without having to be at range of things that can attack him back (cause they’ll be in melee). Otherwise you need to be in range 2 of units that can return fire on a 5 health commander.

Rex’s 3 pip is as good as always. 😁

Token sharing does not satisfy the requirements. Rex's card says "when a friendly trooper with a face up order token and an aim token..." the clone rule in the rules reference states "A clone trooper unit may spend the green tokens of a friendly clone trooper unit at range 1 and in line of sight as if they were their own." Rex's card says nothing about spending, so the unit needs its own token.

You can take an aim token as part of your activation. Activation steps are 1: Choose Unit, 2: Activate Unit (2 actions), 3: flip order token. So the order token is still face up when you are performing actions. Rules ref page 12.

No, the fire-supporting unit does not get a range bonus. Rex's card says"When a friendly trooper unit ... performs and attack." A fire-supporting unit is not attacking, just adding their weapons to the attack pool.

36 minutes ago, Qark said:

Token sharing does not satisfy the requirements. Rex's card says "when a friendly trooper with a face up order token and an aim token..." the clone rule in the rules reference states "A clone trooper unit may spend the green tokens of a friendly clone trooper unit at range 1 and in line of sight as if they were their own." Rex's card says nothing about spending, so the unit needs its own token.

You can take an aim token as part of your activation. Activation steps are 1: Choose Unit, 2: Activate Unit (2 actions), 3: flip order token. So the order token is still face up when you are performing actions. Rules ref page 12.

No, the fire-supporting unit does not get a range bonus. Rex's card says"When a friendly trooper unit ... performs and attack." A fire-supporting unit is not attacking, just adding their weapons to the attack pool.

Good points, but Rex’s 2 pip changes range of weapons at the Form Attack Pool step. Fire Support also happens in the same step.

Rex’s card states: “While a friendly trooper unit... performs a ranged attack, during the Form Attack Pool step , it may increase the maximum range of each of its ranged weapons by 1...”

So it looks like you can increase range on Fire Supporting weapons as they all become part of the attacking unit’s Attack Pool.

RRG pg 39 Fire Support

“When another friendly unit performs a ranged attack, a unit that has the fire support keyword and a faceup order token may add eligible weapons to the attack pool.

• During the “Form Attack Pool” step of a friendly unit’s ranged attack, each mini in a unit with the fire support keyword may contribute an eligible weapon to the attack pool if that mini has line of sight to any mini in the defending unit.”

RRG pg 16 Attack Pool

“An attack pool is a number of dice generated from weapons that are being used against a single target during an attack.”

Dooku cards:

3 hours ago, JediPartisan said:

Rex’s card states: “While a friendly trooper unit... performs a ranged attack, during the Form Attack Pool step , it may increase the maximum range of each of its ranged weapons by 1...”

"Each of IT'S ranged weapons". Not weapons in the attack pool. Weapons of that unit. Fire support allows another unit to contribute it's own eligible weapons but they don't become the weapons of the squad that performs the attack.

Anyway, Rex looks good as a support hero that clones really needed. Dooku on the other hand feels like a mistake. He's a good hero, don't get me wrong. But he performs largely the same role as Grievious -that of a (very) expensive lightsaber wielder. Grievious might not be quite as deadly as Dooku, but he's much more mobile, cheaper, has better synergy with rogers and is still good enough in combat. Right now separatists are the only faction in the game that has access to 2 brawlers and just 1 of 2 to have 2 commanders at a price level of about 200 points. They really don't need that so early. What they needed was a cheap commander at 80-90 points like Leia, Veers, Krennic or indeex Rex. MAYBE a mid range commander like Jyn or Han would be fine too. Dooku on the other hand...

57 minutes ago, Lightrock said:

"Each of IT'S ranged weapons". Not weapons in the attack pool. Weapons of that unit. Fire support allows another unit to contribute it's own eligible weapons but they don't become the weapons of the squad that performs the attack.

Anyway, Rex looks good as a support hero that clones really needed. Dooku on the other hand feels like a mistake. He's a good hero, don't get me wrong. But he performs largely the same role as Grievious -that of a (very) expensive lightsaber wielder. Grievious might not be quite as deadly as Dooku, but he's much more mobile, cheaper, has better synergy with rogers and is still good enough in combat. Right now separatists are the only faction in the game that has access to 2 brawlers and just 1 of 2 to have 2 commanders at a price level of about 200 points. They really don't need that so early. What they needed was a cheap commander at 80-90 points like Leia, Veers, Krennic or indeex Rex. MAYBE a mid range commander like Jyn or Han would be fine too. Dooku on the other hand...

I completely agree with you, however Dooku is the reason I bought the Clone Wars starter and a pre-painted Rebellion Era starter after two years of indecisiveness. Well, him and Operative Luke, but even Luke has been tainted in my mind thanks to Disney. He may not be the best release for this particular stage, but he's my most anticipated buy. I imagine we'll get a cheap commander or operative next. I'm hoping for Darth Maul, but I'm betting on Jango Fett.

1 hour ago, Jester8908 said:

He may not be the best release for this particular stage, but he's my most anticipated buy. I imagine we'll get a cheap commander or operative next. I'm hoping for Darth Maul, but I'm betting on Jango Fett.

Probably Nute Gunray

9 hours ago, Jester8908 said:

What do you mean?

I think Commander Cody will be the next Clone Trooper besides Rex, P1 and P2

7 minutes ago, buckero0 said:

I think Commander Cody will be the next Clone Trooper besides Rex, P1 and P2

That's possible, but I'm not seeing the logic in making that leap. Adding ARFs as commandos, Clones on an E-Web/EWHB, or ARCs/Republic commandos make as much sense and start filling in gaps in the faction.

And giving orders to 4 Clone Troopers doesn't require them to be different unit types. That card works with Rex, and 3 Phase Is as well as the list you mention.

9 minutes ago, buckero0 said:

I think Commander Cody will be the next Clone Trooper besides Rex, P1 and P2

4 clone troopers. Rex can target himself. Cody isn't confirmed by this card, though I expect to see him in the game.

7 hours ago, JediPartisan said:

Good points, but Rex’s 2 pip changes range of weapons at the Form Attack Pool step. Fire Support also happens in the same step.

Rex’s card states: “While a friendly trooper unit... performs a ranged attack, during the Form Attack Pool step , it may increase the maximum range of each of its ranged weapons by 1...”

So it looks like you can increase range on Fire Supporting weapons as they all become part of the attacking unit’s Attack Pool.

RRG pg 39 Fire Support

“When another friendly unit performs a ranged attack, a unit that has the fire support keyword and a faceup order token may add eligible weapons to the attack pool.

• During the “Form Attack Pool” step of a friendly unit’s ranged attack, each mini in a unit with the fire support keyword may contribute an eligible weapon to the attack pool if that mini has line of sight to any mini in the defending unit.”

RRG pg 16 Attack Pool

“An attack pool is a number of dice generated from weapons that are being used against a single target during an attack.”

I'm pretty sure the English version clears up Rex's 2 pip.

1. A unit needs a face up order token and an aim in order to increase their range.

2. You don't flip the order token over until the end of the activation, so your first action can be an aim then an attack.

3. Your squad needs the aim token to increase their range. The clone rule states that you can spend the aim token, while this card requires you to have the aim token.

34 minutes ago, buckero0 said:

I think Commander Cody will be the next Clone Trooper besides Rex, P1 and P2

How does that explain what you said before?

Tabletop Admiral updated. Thanks!

3 hours ago, Jester8908 said:
4 hours ago, Lightrock said:

"Each of IT'S ranged weapons". Not weapons in the attack pool. Weapons of that unit. Fire support allows another unit to contribute it's own eligible weapons but they don't become the weapons of the squad that performs the attack.

Anyway, Rex looks good as a support hero that clones really needed. Dooku on the other hand feels like a mistake. He's a good hero, don't get me wrong. But he performs largely the same role as Grievious -that of a (very) expensive lightsaber wielder. Grievious might not be quite as deadly as Dooku, but he's much more mobile, cheaper, has better synergy with rogers and is still good enough in combat. Right now separatists are the only faction in the game that has access to 2 brawlers and just 1 of 2 to have 2 commanders at a price level of about 200 points. They really don't need that so early. What they needed was a cheap commander at 80-90 points like Leia, Veers, Krennic or indeex Rex. MAYBE a mid range commander like Jyn or Han would be fine too. Dooku on the other hand...

I completely agree with you, however Dooku is the reason I bought the Clone Wars starter and a pre-painted Rebellion Era starter after two years of indecisiveness. Well, him and Operative Luke, but even Luke has been tainted in my mind thanks to Disney. He may not be the best release for this particular stage, but he's my most anticipated buy. I imagine we'll get a cheap commander or operative next. I'm hoping for Darth Maul, but I'm betting on Jango Fett.

Ya, I agree with everything here as well. I think the next round of releases is operative/special forces for one faction and commander/special forces for another. Hopefully CIS gets a cheap commander either Kalani or "shoot her or something" and GAR gets Ahsoka or little Ani as an operative. For some reason I can see CIS getting Jango, Bane, or Ventress which would just suck for the faction begging for a cheap commander to get above 9 activations.

Dooku may also counter a meta Legion does not have right now. His 1pip would allow pierce 2 with 10 dice against a force user as well as hitting first. Too bad most list prefer to run cheap commanders and 10-11 units in a list. Grievous most likely will still be the default option until we get a cheap CIS commander. If GAR starts getting nothing but force users and Empire starts to get inquisitors then I could see a role for him.

7 hours ago, Lightrock said:

"Each of IT'S ranged weapons". Not weapons in the attack pool. Weapons of that unit. Fire support allows another unit to contribute it's own eligible weapons but they don't become the weapons of the squad that performs the attack.

Anyway, Rex looks good as a support hero that clones really needed. Dooku on the other hand feels like a mistake. He's a good hero, don't get me wrong. But he performs largely the same role as Grievious -that of a (very) expensive lightsaber wielder. Grievious might not be quite as deadly as Dooku, but he's much more mobile, cheaper, has better synergy with rogers and is still good enough in combat. Right now separatists are the only faction in the game that has access to 2 brawlers and just 1 of 2 to have 2 commanders at a price level of about 200 points. They really don't need that so early. What they needed was a cheap commander at 80-90 points like Leia, Veers, Krennic or indeex Rex. MAYBE a mid range commander like Jyn or Han would be fine too. Dooku on the other hand...

Each of its weapons referring to its attack pool.

RRG pg 16 Attack Pool

“An attack pool is a number of dice generated from weapons that are being used against a single target during an attack.”

18 minutes ago, JediPartisan said:

Each of its weapons referring to its attack pool.

RRG pg 16 Attack Pool

“An attack pool is a number of dice generated from weapons that are being used against a single target during an attack.”

The real issue, I think, is that a weapon has to be eligible to be added to an attack pool, even with fire support. To be eligible, the defender has to be in range. To increase your weapons' maximum range with Take That, Clankers!, the unit has to be attacking, and fire support is not an attack.

1 hour ago, Lochlan said:

The real issue, I think, is that a weapon has to be eligible to be added to an attack pool, even with fire support. To be eligible, the defender has to be in range. To increase your weapons' maximum range with Take That, Clankers!, the unit has to be attacking, and fire support is not an attack.

For any weapon to attack, it needs to be in range, so by your argument, even the attacking unit can’t attack because it’s not at range yet. The range change takes place in the Form Attack Pool step, so what can I say, it wasn’t written well.

I think the real issue here is that his 2 pip command card clearly uses "Clank ers ".

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Properly rogered over here.

8 hours ago, werdnaegni said:

Tabletop Admiral updated. Thanks!

Missing Force Choke x1 from Count Dooku and his other 2 Command Cards!

Edited by Vector Strike
1 hour ago, Vector Strike said:

Missing Force Choke x1 from Count Dooku and his other 2 Command Cards!

I believe they were posted in another thread? Can someone link @werdnaegni to it? Or post the Dooku pictures here?