RitR Rebel B-wings

By KevinBakon, in Star Wars: Armada Fleet Builds

Howdy! I'm starting a RitR campaign and I'm a Rebel. How's this look? I'm hoping the 3x3 map works for B-wings.

Name: RitR Rapid Deployment
Faction: Rebel
Commander:

Assault: Precision Strike
Defense: Fighter Ambush
Navigation: Minefields

MC75 Armored Cruiser (104)
• Boosted Comms (4)
= 108 Points

CR90 Corvette B (39)
= 39 Points

Squadrons:
• Ten Numb (19)
• Keyan Farlander (20)
• B-wing Squadron (14)
= 53 Points

Total Points: 200

another consideration with this would be running a Assault Frigate MkII B, lower points cost with same Broadside Long Range Firepower, you still get access to Flight Controllers and all that juicy stuff, low points will also allow you to take a comms net or a bombing command center transport etc...

If you are looking to combine firepower with squadrons, I think the assault frigate may be a better choice, depending on how you planning on flying.

If you are looking to get a bit more heavy on B-Wings doing the heavy lifting, this might be the go.
Pelta can resolve squadron 5 with a token, and push the 4 B-Wings and HWK-290.

Name: RitR Rapid Deployment
Faction: Rebel
Commander: Admiral XXX

Trait 1: Master Coordinator I

Pelta Command Ship (60)
• Admiral XXX (0)
• Boosted Comms (4)
= 64 Points

GR-75 Medium Transports (18)
• Boosted Comms (4)
= 22 Points

GR-75 Medium Transports (18)
• Comms Net (2)
= 20 Points

Squadrons:
• HWK-290 (12)
• 2 x X-wing Squadron (26)
• 4 x B-wing Squadron (56)
= 94 Points

Total Points: 200
________________________________________________________________________

Name: RitR Rapid Deployment
Faction: Rebel
Commander: Admiral XXX

Trait 1: Master Coordinator III
Trait 2: Rapid Deployment

Pelta Command Ship (60)
• Ray Antilles (7)
• All fighters, Follow Me! (5)
• Expanded Hangar Bay (5)
= 77 Points

GR-75 Medium Transports (18)
• Bomber Command Center (8)
• Expanded Hangar Bay (5)
= 31 Points

GR-75 Medium Transports (18)
• Comms Net (2)
= 20 Points

Squadrons:
• HWK-290 (12)
• 2 x X-wing Squadron (26)
• 6 x B-wing Squadron (84)
= 122 Points

Total Points: 250

This build target makes your B-Wings speed 3, and the Master Coordinator III lets you put EHB on your ships and still have Long Range Control, Raymus fuels AFFM, Comms Net resupplies the squadron token so the Pelta can activate all 6 B-Wings while the Bombing command center pushes the HWK-290 and the 2 X-Wings.

Just some food for thought.

Worth remembering that a speed 2 fighter cannot cross the base of a large base ship, and your fighters are slower than both your ships.