Hi all,
my first post, so please be gentle. :-)
I am planning to convert my rules-agnostic adventure " Cult of the Blue Crab " (the first in an "evil elemental cults" campaign) to Genesys. As a first step, I have created a few monsters intended for completely new characters. I would like to stick to the basic rules only (with fantasy setting options and magic). I would appreciate feedback about the balancing before I crush my party with them. ;-)