Thrawn may not yet be in the game yet, but the first ship he worked on is, and its pretty good, you can make 6 shots at range 2, 1 primary with an added focus 5 with the point Defence turret (thanks to Veteran turret gunner) all with the added focus result.
The idea is that you put kallus' hunted condition card on an epic ship/your biggest target, then reinforce calculate every round, you then spend your second action to use the tabanna reserves after your first set of shots, it's may only be for 3 more rounds, but it would cause alot of damage, in theory you can spend alot more points for enough focus and force tokens to modify most of the shots.
Outer Rim Garrison (60)
Point-Defense Battery (10)
Agent Kallus (5)
Damage Control Team (3)
Optimized Power Core (6)
Tibanna Reserves (3)
Blood Crow (5)
Veteran Turret Gunner (8)
Ship total: 100 Half Points: 50 Threshold: 8
Captain Jonus (43)
Barrage Rockets (8)
Hull Upgrade (5)
Veteran Wing Leader (2)
Ship total: 58 Half Points: 29 Threshold: 4
Scimitar Squadron Pilot (29)
Barrage Rockets (8)
Ship total: 37 Half Points: 19 Threshold: 3
Scimitar Squadron Pilot (29)
Barrage Rockets (8)
Ship total: 37 Half Points: 19 Threshold: 3
Scimitar Squadron Pilot (29)
Barrage Rockets (8)
Ship total: 37 Half Points: 19 Threshold: 3
Scimitar Squadron Pilot (29)
Barrage Rockets (8)
Ship total: 37 Half Points: 19 Threshold: 3
Scimitar Squadron Pilot (29)
Barrage Rockets (8)
Ship total: 37 Half Points: 19 Threshold: 3
"Howlrunner" (40)
Veteran Wing Leader (2)
Ship total: 42 Half Points: 21 Threshold: 2
Academy Pilot (23)
Ship total: 23 Half Points: 12 Threshold: 2
Academy Pilot (23)
Ship total: 23 Half Points: 12 Threshold: 2
Academy Pilot (23)
Ship total: 23 Half Points: 12 Threshold: 2
Academy Pilot (23)
Ship total: 23 Half Points: 12 Threshold: 2
Academy Pilot (23)
Ship total: 23 Half Points: 12 Threshold: 2
Total: 500