Clone Z95s - When do we think they'll come?

By Arc170Chris, in X-Wing

yeah clone wars era Republic conjures scenes of the ARC, LAAT, and Z-95. Everything else is pretty obscure. even the Republic Y-wings are more of a lore thing, we hardly see them in any of the media.

Personally i think the only reason they werent included in the Republic faction to start is that FFG didnt want players starting out with full squadrons already in their collections.

I'd love to see Republic Zs have a uniquely easy dial with 6 or 7 greens, or maybe a unique configuration that gave them a segnors loop... just something to make them stand out from the other Z95s while keeping their role as chaff ships.

2 hours ago, ScummyRebel said:

No idea how different it would be, but I imagine that it’ll come out sometime between wave 7 and xwing third edition.

My bet is later though. Twilight or LAAT is my next bet just because they’re the only faction without any large base ship choices.

I'd bet against you that we would likely see the V-wing.

The faction needs a good interceptor at likely 3 or 4 hit points, 3 agility and 3 attack that isn't expensive jedi delta 7s

Also "if" we see the LAAT (I'm not sold on it as it's just a troop transport) that it is likely a medium base ship

The republic dropship would likely be large base if we are going down that territory

Edited by executor

I don't really see the point, considering the Republic already has the Torrent which fills the cheap, missile-carrying swarm ship that the Z-95 is. What role would it fill that couldn't be already done by a Torrent? Is there really a giant need for the Republic to have an I1 blocker? Unless you change it substantially from the Rebel/Scum versions, I can't see it as useful, and if you are going to change it that much just make another ship rather than a ship that is already in two factions.

Edited by Ikka
1 hour ago, Ikka said:

I don't really see the point, considering the Republic already has the Torrent which fills the cheap, missile-carrying swarm ship that the Z-95 is. What role would it fill that couldn't be already done by a Torrent? Is there really a giant need for the Republic to have an I1 blocker? Unless you change it substantially from the Rebel/Scum versions, I can't see it as useful, and if you are going to change it that much just make another ship rather than a ship that is already in two factions.

Canon. The Republic has the ship, it should be available for Republic squads.

I see these filling the "X-Wing" slot on the Republic. I don't expect anything too fancy out of them except a few pilot skills we've seen before.

22 minutes ago, Kehl_Aecea said:

I see these filling the "X-Wing" slot on the Republic. I don't expect anything too fancy out of them except a few pilot skills we've seen before.

Except the older, "swing-wing" Z-95s of the Clone Wars are not X-wings. They're still Z-95s. Even the clone version variant still has the underlying problem of being a Z-95, that of being less maneuverable, less shielded, and having lesser firepower than an X-wing. The only differences, aside from changing the aesthetics to more resemble original X-wing concept art, was to replace missile tubes with torpedo tubes. Its a fighter with a lot of variants, but I don't see a way to buff one up to X-wing equivalent stats without distorting the canon of the fighter.

31 minutes ago, Estarriol said:

Canon. The Republic has the ship, it should be available for Republic squads.

True, but that's hardly a great argument for inclusion in a game system. There's no point to bringing the ship to the table if it doesn't do anything different than another ship. Right now the Torrent covers the same sort of general role that the Z-95 does. If a cheap blocker is needed, have the V-wing show up- it is basically a TIE fighter with clone pilots. Give the V-wing a decent dial, and you've got a good companion ship to Jedi Aethersprites.

I will say I've got no personal problem with a clone Z-95, I've got five Headhunters already and don't play Republic- I'd just rather see something more unique and interesting.

Edited by Ikka
6 hours ago, ScummyRebel said:

... and xwing third edition

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About the Z's. I need them. Don't play Republic but still building a small fleet cause love and madness on the minis so I thematically need them. I hope they find a role ingame.

14 hours ago, AceDogbert said:

I'd imagine we'll see them once the Republic have some more medium/large base ships released (LAAT, the Twilight, Eta-class shuttle perhaps?).

Let me ask you this crazy question - what if the clone Z-95s end up having a medium base? Would that be a distinguishing feature enough, even if it retains same or similar dial and stats? Obviously piloting multiple medium ships is a pain, but with proper balancing... I don't know, I feel it may work, or at least it would put it in another category than the Torrent.

My reasoning for that? Clone Z-95s were huge, and I mean huge for a fighter - they were longer than the ARC-170 and slightly less wide, and they overshadowed the T-65 in size by a pretty large margin. What got me wondering though is that the Wookieepedia lists the same stats for the classic Z-95 as well (in the new Canon section that is), which doesn't make much sense, since those were quite smaller than the T-65 🤔

I don't know whether I'd like to see medium-sized Z-95s, but I feel FFG may consider that at some point, given their wiki entry. Of course they won't need to follow up on it, but still, we'll see.

3 minutes ago, TedW said:

Let me ask you this crazy question - what if the clone Z-95s end up having a medium base? Would that be a distinguishing feature enough, even if it retains same or similar dial and stats? Obviously piloting multiple medium ships is a pain, but with proper balancing... I don't know, I feel it may work, or at least it would put it in another category than the Torrent.

My reasoning for that? Clone Z-95s were huge, and I mean huge for a fighter - they were longer than the ARC-170 and slightly less wide, and they overshadowed the T-65 in size by a pretty large margin. What got me wondering though is that the Wookieepedia lists the same stats for the classic Z-95 as well (in the new Canon section that is), which doesn't make much sense, since those were quite smaller than the T-65 🤔

I don't know whether I'd like to see medium-sized Z-95s, but I feel FFG may consider that at some point, given their wiki entry. Of course they won't need to follow up on it, but still, we'll see.

16 meters long, 18 meters wide for the clone version, same as the other variants as far as I can see...?

And in regards to the question as to when will they come out - it's hard to say, but I imagine we'd see some large-base thing like Palpy's shuttle or the classic LAAT gunship. With the recent release of epic scale and the Republic not having large ships yet, I feel they'll go with LAAT pretty soon just to fill the gaps in the faction. I would imagine either V-Wings or Z-95s would follow, depending on what's needed (Deltas and N1s are good interceptors, while Z-95s need a gimmick to not be overshadowed by Torrents). Actis interceptors would be the very last one imho, since releasing more Jedi now might kill interest in the faction. I imagine it would be a better business decision to keep people on their toes and waiting for a good moment to release them, since it seems they're one of the most awaited ships yet.

I kinda hope they release a pack akin to Guardians of the Republic, except with 2 Z95s and an Actis. It would allow them to keep both paintjobs for Actis and might get players to grab Z95s more easily, since I'd assume they'd be around the cost of a Torrent.

16 minutes ago, Ikka said:

16 meters long, 18 meters wide for the clone version, same as the other variants as far as I can see...?

Yeah the 'Canon' section lists both variants as having the same size, which is nowhere near accurate, as you can tell the original Z-95's wingspan was much shorter than its length. The 'Legends' part also lists them as having 11.8m length (much better just by looking at it) without providing width, whie T-65 is slightly longer at 12.5m and, again, no wingspan.

I remember playing Jedi Academy and there was this shot of Wedge's X-Wing and Jaden's Z-95, and the Z-95 was noticeably smaller, while Clone Z-95s seem very similar in size to ARC-170s. Someone on pinterest provided this comparison - not sure how accurate it is, but after watching Clone Wars series, I'm willing to believe it's a somewhat accurate scale: x-wings_f2027b63.jpeg?region=0,0,1280,94 .

Edited by TedW
typo
15 minutes ago, TedW said:

x-wings_f2027b63.jpeg?region=0,0,1280,94 .

This image has me wanting to kitbash the cannons from an ARC onto the fuselage of a clone Z when it comes out... Heck with torps, DAKKA!!!!

4 minutes ago, Hiemfire said:

This image has me wanting to kitbash the cannons from an ARC onto the fuselage of a clone Z when it comes out... Heck with torps, DAKKA!!!!

Thanks, now I suddenly feel the urge to do that as well... d a r n youuu! :D

Not gonna lie though, it'd look darn badass :)

Edited by TedW
so 'darn' is censored now? uh, okay

Apparently @ficklegreendice and I are the only ones who think this would be redundant? I always assumed there would be more people on this team. If you want a cheap slow 2-2 ship with missiles, fly a V-19. If you want something faster with torpedoes fly an N-1.

There are so many other roles the Republic needs in its infancy. How about a superiority fighter or something with more than one crew slot first? Also, some more interesting crew.

I really want the V-wing too; it looks cool and could have moving parts, but in reality it would just be another interceptor lost in the mix.

Apparently @ficklegreendice and I are the only ones who think this would be redundant? I always assumed there would be more people on this team. If you want a cheap slow 2-2 ship with missiles, fly a V-19. If you want something faster with torpedoes fly an N-1.

There are so many other roles the Republic needs in its infancy. How about a superiority fighter or something with more than one crew slot first? Also, some more interesting crew.

I really want the V-wing too; it looks cool and could have moving parts, but in reality it would just be another interceptor lost in the mix.

15 hours ago, ficklegreendice said:

Seriously, they even got missile slots. Z95s would be completely redundant without a ship defining ability

FFG could just have the Z95 ship ability read "You can have this ship on any faction list... if you really want to for some reason."

8 hours ago, executor said:

Also "if" we see the LAAT (I'm not sold on it as it's just a troop transport) that it is likely a medium base ship

Shuttles/transports already have quite a bit of representation in the other factions.

6 hours ago, Ikka said:

Except the older, "swing-wing" Z-95s of the Clone Wars are not X-wings. They're still Z-95s. Even the clone version variant still has the underlying problem of being a Z-95, that of being less maneuverable, less shielded, and having lesser firepower than an X-wing.

True, but the older ships need to be adjusted for their era anyway, otherwise First Order and Resistance would dominate all other factions by a huge margin.

(Also Scum, eventually, but since most Scum ships are currently still from the Galactic Civil War era, not yet.)

40 minutes ago, Whalers on the moon said:

Apparently @ficklegreendice and I are the only ones who think this would be redundant? I always assumed there would be more people on this team. If you want a cheap slow 2-2 ship with missiles, fly a V-19. If you want something faster with torpedoes fly an N-1.

There are so many other roles the Republic needs in its infancy. How about a superiority fighter or something with more than one crew slot first? Also, some more interesting crew.

I really want the V-wing too; it looks cool and could have moving parts, but in reality it would just be another interceptor lost in the mix.

I agree that Z95s can definitely wait in order to bring other ships that would actually bring some new options for the Republic and could fill different roles.

However, I don't think we should cross off a ship just because it would fulfill a similar role. As long as the design team assigns a certain gimmick or makes a ship distinguishable enough, we might just happen to have some new and interesting options of mix-matching different ships for different purposes, and I'm all for more possibilities. It's true that there's likely to be an overlap between Torrent and N1 roles, but with enough creativity and new pilots the devs may pull it off. Look at the First Order ships - they have a bunch of interceptors, from TIE/fo and Silencer through the new TIE Baron to potentially new TIE Dorit- I mean, TIE Dagger. H e l l, Kylo Ren has a new TIE SIlencer, which is also likely to be released just for the fact that FO is starving in terms of available ships. The same applies to Resistance - it is likely to receive T-85 eventually (although they might have access to Cloak in some way, so it'd make them stand out), with their T-70 already being very similar to the original T-65 (although with 2.0 these are no longer in the same faction). There are already lesser and bigger role overlaps in the game and more of them will follow, especially if Disney remains horribly uncreative in terms of introducing new ships without anything more to add than simply 'it's like the old one but better'. Coming back to the Republic, even if prequels have more options than FO and Resistance, their roster is still somewhat limited and with the few ships they have in the lore, it's only a matter of time before their Z95 is released. We can only hope that the dev team notices potential role overlaps as well as we do and tries to be as creative as possible to bring something fresh.

Role overlaps aside, I'm sure one of the main reasons there aren't many people considering Z95 as redundant and would like to see it included in the game is simply because it's a classic Clone Wars ship that looks cool and making it playable would be first and foremost fanservice (****, I'm guilty of that mindset too).

Edited by TedW
So 'h e l l' is censored too... weird
25 minutes ago, Whalers on the moon said:

Apparently @ficklegreendice and I are the only ones who think this would be redundant? I always assumed there would be more people on this team. If you want a cheap slow 2-2 ship with missiles, fly a V-19. If you want something faster with torpedoes fly an N-1.

There are so many other roles the Republic needs in its infancy. How about a superiority fighter or something with more than one crew slot first? Also, some more interesting crew.

I really want the V-wing too; it looks cool and could have moving parts, but in reality it would just be another interceptor lost in the mix.

Well, what we must remember is that the Clone Z-95 is a very different craft to the Z-95 Headhunter, almost to the point of it being insane. The Clone Z-95 has a different engine configuration, as well as having a different profile. Quite why they didn't name this ship something different, I do not know.

I would consider this to be the Clone 'Ace' pilot platform, given to experienced pilots who have proven themselves on the other ships. It could offer higher initiative generics (i3, i4 perhaps) at competitive costs. Give it a mod slot and a talent slot on the generics, and you get a fighter which is more capable of operating independently than the Torrent, while having a smaller profile than the ARC.

I do agree however that this ship should come after a crew carrier or two. Give me LAAT!

1 minute ago, AceDogbert said:

I do agree however that this ship should come after a crew carrier or two. Give me LAAT!

Seconded! Come on FFG, Epics are out and the Republic has no large ships, it's about time to fix it! :D

The clone Z95 is not a slow ship. That's why it doesn't overlap with Torrent as much as many are saying here.

27 minutes ago, Arc170Chris said:

The clone Z95 is not a slow ship. That's why it doesn't overlap with Torrent as much as many are saying here.

It isn't slow, I agree, it would probably be slightly faster than the Scum/Rebel one, although that's just theories. The point @Whalers on the moon was making was that if the Clone Z95 was copypasted from Scum/Rebels, it would be too similar and too weak compared to the Torrent. On the other hand, if the Republic version has Torpedoes and is faster, it would overlap with the role of N1. The answer is likely to lie somewhere between the two, and that's why people worry that Z95 might not bring enough new stuff to the table to warrant releasing it at all.

In fact, I'm in the middle in terms of my sentiment as well. I would love to see the Z95 just for the looks and fanservice, and I'm truly hoping that the devs come up with enough new things to make the ship worth picking and not have it be the ugly duckling that doesn't know what it is. Then again, not only the Republic still needs ships that are more varied and unique (as people have pointed out - crew carries and large bases, making Z95 not a priority), but there are also other factions that haven't received new stuff for quite a long while. Not to mention the fact that there are ships yet to be released that people would love to see in the game (TIE Hunters, Eta-2s, Rihkxyrk, TIE Brute, the list goes on) and with FFG releasing new ships relatively slowly, people would rather see that the most wanted stuff is released first.

TLDR - I understand and agree with both sides of the argument :D ;)

As much as I want new stuff for Republic another Z-95 model is pretty far down the list.

9 hours ago, Whalers on the moon said:

Apparently @ficklegreendice and I are the only ones who think this would be redundant? I always assumed there would be more people on this team. If you want a cheap slow 2-2 ship with missiles, fly a V-19. If you want something faster with torpedoes fly an N-1.

A cheap ship that gets around fast-ish maybe?

The Torrent is all 1s and 2s and very very red. The Z-95 has a nice open dial of 2s and 3s.

The Torrent is 5 hull. The Z-95 is 2 hull 2 shields (probably more hull in this version).

The N-1 is a whole price tier higher too.

Still, I would far, far prefer the V-Wing to this. It's cool and fast and could give us some different republic pilots that aren't necessarily force-sensitive. It's also more imperial-looking which makes it appeal to me more.

On 11/7/2019 at 3:34 PM, AceDogbert said:

The Republic has a good stable of small bases, but lacks a proper crew carrier at the moment.

Meanwhile, General Hux and his miserable First Order are crying in a corner...

Seriously the only crew carrier in FO has three crew slots. What would I give for a maneuverable or small or cheap or bonus-arced crew carrier in the First Order? And more crew cards too. It's sad how little support and synergy the First Order has available.