Hi!
I was thinkin' about a solid Caos deck, built up mostly for fun.
It has a straight forward strategy: quick resources/draw increasing and hit with big guys.
But it's not that stupid as it seems...
You've to focus on KZ in order to get 5/6 resources turn 2 and start drawin' 4/5.
When you have the right stuff, you've to play 2/3 Units per turn and close the deal in a couple of turns.
I included a bunch of control-ish cards just to avoid rush decks and Orc blitz.
I did just a bunch of "hand-testing" (I haven't played it yet), but it seems like it's well balanced and seems capable of furious "heavy rush" (turn 5/6 big hit).
I went almost "3x everything" just to have an easy turn 1/2 Developements choices.
Here's the list.
UNITS 22
3x Fledgling Chaos Spawn
3x Festering Nurglings
3x Savage Maraudes
3x Chaos Knights
3x Bloodsworn
3x Bloodthirster
2x Chosen of Tzeentch
2x Bule, Lord of Pus
SUPPORTS 12
3x Contested Village
3x Armoury
3x Warpstone Excavation
3x Cloud of Flies
QUESTS 2
2x Wolves of the North
TACTICS 15
3x Flames of Tzeentch
3x Blood for the Blood God
3x Tzeentch's Firestorm
3x Call the Blood
3x Innovation
TOT 51
I don't know if it can be competitive, but I believe it's something like an archetype...then, who knows?
Let me know what you think, guys.
Thanks in advance.