Lone Starr already showed us how powerful jam can be.
So I decided to built a squad around C1-10P.
Obi-Wan Kenobi (47)
Sense (5)
R2 Astromech (6)
Delta-7B (19)
Mace Windu (45)
Heigthened Perception (3)
R2 Astromech (6)
Delta-7B (18)
Plo Koon (44)
Foresight (4)
C1-10P (7)
Total: 200
View in Yet Another Squad Builder 2.0
Obis and Maces job is to deal lots of damage. Both Jedi are flying the 7B for extra punch and extra shields. I am not taking Anakin because I think he's overrated for his pricepoint (especially if you compare him with Obi-Wan).
The centerpiece of this list is Plo with C1-10P. Plo burns both charges of the little droid as soon as the engagement is going to happen. After that he must jam one ship in range 0-1 after executing a maneuver. With an awesome dial and Fine-Tuned-Tontrols Plo has lots of maneuverability to jam enemy ships. He can first move and then barrel roll/boost to jam afterwards or jam first and then do the boost/barrel roll AND his normal action as usual.
Foresight is a strong card because the card is denying range bonusses and you can use it as a secondary weapon during the engagement phase.
The strategy is fairly simple: Plo is flying around jamming stuff and the Jedi are killing unmodified ships.
The best advantage of this list is that Plo is so cheap and so annoying, which means that my opponents wanted to see him dead asap. This fact gives Mace and Obi enough time to do their job.
Edited by Ryuneke