Grand Championships advice needed

By Green Squadron 3, in X-Wing Squad Lists

Hi im going to the Grand Championship tournament this weekend and im still undecided which list to fly... Republic is really popular in our environment also Imperial Aces are frequent... I will be playing Separatists swarm as i recently played it few times and this is the list im proficient in... but i have 3 variables and can't decide on the one to choose...

The first one is mixed Hyena/Volture swarm with a lot of ordnance and asteroid parking ability:

Hyena -class Droid Bomber - ••Baktoid Prototype - 35
••Baktoid Prototype - Function over Form (28)
•Diamond-Boron Missiles (6)
Landing Struts (Closed) (1)

Hyena -class Droid Bomber - Techno Union Bomber - 38
Techno Union Bomber - (26)
Ion Torpedoes (6)
•DRK-1 Probe Droids (5)
Landing Struts (Closed) (1)

Vulture -class Droid Fighter - Trade Federation Drone - 25
Trade Federation Drone - (19)
Energy-Shell Charges (5)
Grappling Struts (Closed) (1)

Vulture -class Droid Fighter - Trade Federation Drone - 25
Trade Federation Drone - (19)
Energy-Shell Charges (5)
Grappling Struts (Closed) (1)

Vulture -class Droid Fighter - Trade Federation Drone - 25
Trade Federation Drone - (19)
Energy-Shell Charges (5)
Grappling Struts (Closed) (1)

Vulture -class Droid Fighter - Trade Federation Drone - 25
Trade Federation Drone - (19)
Energy-Shell Charges (5)
Grappling Struts (Closed) (1)

Vulture -class Droid Fighter - Trade Federation Drone - 25
Trade Federation Drone - (19)
Energy-Shell Charges (5)
Grappling Struts (Closed) (1)

Total: 198/200

View in the X-Wing Squad Builder

The next one is Sear Swarm with Kracken and I3 Voltures

Vulture -class Droid Fighter - Trade Federation Drone - 19
Trade Federation Drone - (19)

Vulture -class Droid Fighter - Separatist Drone - 21
Separatist Drone - (21)

Vulture -class Droid Fighter - Separatist Drone - 21
Separatist Drone - (21)

Vulture -class Droid Fighter - Separatist Drone - 21
Separatist Drone - (21)

Vulture -class Droid Fighter - Separatist Drone - 21
Separatist Drone - (21)

Vulture -class Droid Fighter - Separatist Drone - 21
Separatist Drone - (21)

Vulture -class Droid Fighter - Separatist Drone - 21
Separatist Drone - (21)

Belbullab-22 Starfighter - •Captain Sear - 55
•Captain Sear - Kage Infiltrator (39)
Soulless One (6)
•Kraken (10)

Total: 200/200

View in the X-Wing Squad Builder

And the last one is plain I1 list with TA-175 and some ordnance

Vulture -class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (19)
Energy-Shell Charges (5)

Vulture -class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (19)
Energy-Shell Charges (5)

Vulture -class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (19)
Energy-Shell Charges (5)

Vulture -class Droid Fighter - Trade Federation Drone - 19
Trade Federation Drone - (19)

Vulture -class Droid Fighter - Trade Federation Drone - 19
Trade Federation Drone - (19)

Vulture -class Droid Fighter - Trade Federation Drone - 19
Trade Federation Drone - (19)

Belbullab-22 Starfighter - Feethan Ottraw Autopilot - 47
Feethan Ottraw Autopilot - (36)
Soulless One (6)
•TA-175 (5)

Vulture -class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (19)
Energy-Shell Charges (5)

Total: 200/200

View in the X-Wing Squad Builder

Im really undecied :)

I'm afraid the only help I can give is on what I'd prefer not to face, based on the fact that I'll also be there and running the "Quad of Infamy" (quad vipers with Crack Shot). ;)

Swarms don't scare me (as much) if they're not loaded with ordnance.

Here are my thoughts...

Build #1 has I1 ships, with most of them having ordnance and struts.

I can hopefully initiative kill a couple during the game, but this still leaves struts and ordnance on a fair number of ships.

Build #2 has I3 ships, which I'd also prefer not to face, as I can't initiative kill any of them.

That said, I'd give you initiative, so hopefully I could arc dodge to a small degree.

Build #3 has I1 ships, with some of them having ordnance.

But no struts...

Looking at the above, and based on the fact I haven't faced a lot of swarms, my guess is I'd rather face #3.

I realize this doesn't help much with all of the rest of the builds you'll see, though.

I'd try to blend #1 and #2.

Have a few I3s, and another wing of Diomond Boron+Shenanigans.

And a Tac Droid.

Sear might be less useful if you're splitting your force a bit? (He's range limited, right?)

Maybe consider Kraken on a Hyena or something.

Good luck!

@Green Squadron 3

Try the below list. I took it to a medium sized Hyperspace trail last month and took 14th place, not to shabby. The Torps can put lots of hurt on aces and or large/medium based ships U-wings, Arcs, Falcon, Deci etc. Energy shell charges rock also to go with the alpha either to soften up targets for the Torp kill shot or to do their own thing. Lock and Calc due to the prob droid works well. The list has no struts so I brought gas clouds and if the opponent had asteroids or debris I tried to place them where they would effect my list as little as possible. prepping the field is important. The list has a two point bid so that you can decide if you want the ini. this is good especially if you play other I1 swarm lists.

Range control is everything. I crushed a four u-wing list killed three of them for the loss of two TFD's and half a bomber.

Vs Sontir, Vader, Scourge and Mauler 1st rnd of combat I one-shotted both Scourge and Mauler at rng three, next turn I dropped Sontir rng two and the rnd after vader died at rng one of 5 of my droids. all for the loss of 1/2 droid.

Do not chase the aces and or 5 a-wing lists make them come to you you have the advantage of concentrated fire and if it comes down to final salvo (almost happened to me in a game vs Vader, Sontir and Inquisitor list, game was decided in the last rnd. I had tried to chase the aces and they out maneuvered my list all day the final shots had me losing half a vulture and I was 1 dmg from half of Sontir so I lost 12 to 0 and I should have one if I just made the aces come to me. If I would have one that game I would have made top 8 cut.

Watch out for lists with Proton bombs auto crits hurt this and or any droid swarm list.

Quad Vipers can be tough rng control (you want rng 2 or 3, 2 is better) or make them come to you.

Hyena-class Droid Bomber - Techno Union Bomber - 44
Techno Union Bomber - [ (26)
Proton Torpedoes (13)
•DRK-1 Probe Droids (5)

Vulture-class Droid Fighter - Trade Federation Drone - 19
Trade Federation Drone - (19)

Vulture-class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (19)
Energy-Shell Charges (5)

Vulture-class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (19)
Energy-Shell Charges (5)

Vulture-class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (19)
Energy-Shell Charges (5)

Vulture-class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (19)
Energy-Shell Charges (5)

Hyena-class Droid Bomber - Techno Union Bomber - 39
Techno Union Bomber - (26)
Proton Torpedoes (13)

Total: 198/200

Good luck at the GC, live long and ................ May the force be with you.

Personally if id go with 1, id drop the shells for another ship and 2 discords.

311 is amazing with Seer, since u can hand over a calculate to someone with a bullseye.

But that means you need to change something on your seer, so it comes down to Soulles vs more crackshots.

See you there with my imperial aces/sallad or which ever i end up with.