Anyone have any ideas on how long Shroud should last, or what would pull a character out of it? If he attacked someone would he still remain invisible?
It does say for the remainder of the encounter, but if there's no way for it to be dropped then why not use it every time. Especially if there is only 1 encounter per session.
Seems rather strong to be so cheap to pick up.
Could I require the player to commit a force dice to this endeavor and have him roll discipline checks every minute or so to see if he maintains concentration? I'm assuming it could be used anytime as well, not just in an encounter.
Thoughts?