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Czech version:
This hero (2/5) is part of the custom expansion
Maze of the Drakon
this hero is
finished
, read about the play-tests
here
FAQ:
Do I replace brown defense die with gray one when I am adjacent to a familiar?
Familiars treated as figures (
Reanimate
,
Wolf
,
Brightblaze
) are treated as heroes for Hero Abilities, so yes for them.
Does Hero Ability works on Melee attacks?
Yes, it works exactly same as
Stealthy
, which means that Melee attacks requires to roll at least 3 range to hit.
Does Hero Ability affect attack when I am affected by the AOE attack like
Fire Breath
or
Blast
?
No, you must be the target of the attack.
Can I use Heroic Feat when I am affected by the AOE attack like
Fire Breath
or
Blast
?
No, you must be the target of the attack.
How does Heroic Feat exactly work?
After first step of Combat, "Declare Weapon and Target", you may move up to 3 spaces - changing the
space
figure is attacking. If the new space cannot be target of the declared attack, because it's not in the line of sight or Melee attack is out of range, attack is considered a miss.
Can I enter water spaces with Heroic Feat?
Yes. Distance moved is determined by counting spaces not by spending movement points, entering water spaces has no additional cost.
About:
I am integrating heroes from FFG
Drakon 4th
, which includes two heroes from the Descent box & rules art -
Knight and Ranger
and also great proxy for
Tyrus
. I wrap them under custom expansion
"Maze of the Drakon"
. Goal here is to make them interesting as much as possible, bringing something new to the game - I would rather have them weak with something new than overpowered.
Ocvist the Dragonslayer
is done and now let's continue with the Ranger, scout archetype. Idea is to make different play-style hero via huge mobility and squishy statistics with interesting defensive abilities.
It would be much appreciated, if you leave any feedback, suggestion, find typo, fix bad wording, anything.
Artwork:
We have box artwork from Belibr with just legs missing and then we have art from Drakon 4th .
I decided to use box art, I improved colors a bit and painted missing legs - final used result .
Name:
FFG didn't name him, Belibr, artist of the of box art didn't name him, however in DeviantArt discussion user TheLastIronMan wrote:
"'Let's raid the lost citadel', you said. 'It'll be a walk in the park!' you said." "Ravvis, shut your mouth and find us a way out of here!"
and Belibr reacted with the smiley face. Community named him " Oblivious, the Paranoid Ranger ", therefore combining both and excluding the joke and this is what we have:
Ravvis the Ranger
Fluff text:
“Did you hear that?”
This is quote made by Erick Burigo on funny custom hero sheets for box art heroes.
Biography:
We have nothing from FFG - nothing in Descent and nothing in Drakon.
Idea is to write some stories with the group and include reason to explain why some people call him a paranoid ranger.
Yet to be written.
Stats:
To bring something new to the game this is only Hero with 6 speed:
6 Speed, 8 Health, 3 Stamina, 1 Brown defense.
These stats are reversed stats of Serena ( 3 8 6 brown - only Hero with 6 stamina) and they are 'one off' in comparison to heroes like Jain Fairwood with 5 8 5 gray (-1 speed, +2 stamina and better defense die).
Attributes:
It's common for Scouts to have 4-5 awareness and Ravvis shouldn't be exception.
I decided to go with 4 awareness instead of 5, because it feels like 5 awareness heroes should be focusing on traps - like
Raythen
.
2 Might, 3 Willpower, 2 Knowledge, 4 Awareness.
Quite common attributes, exactly same as Bogran the Shadow (CK), Grey Ker has 3 3 2 4, highly mobile Jain Fairwood has 2 2 3 4, Logan Lashley has 3 2 2 4.
Hero Ability:
With 8 health and brown defense die Hero Ability requires to be defensive one. His high mobility might be great, but he still should be careful when going alone and also consider to stick with the group. Same way Tomble Burrowell adds defense pool of adjacent hero.
Each attack that targets you must roll 3 additional range beyond the normally required amount or the attack is a miss. If you are adjacent to any other hero, replace your brown defense die with gray defense die.
If you are not adjacent to any other hero, each attack that targets you must roll 3 additional range beyond the normally required amount or the attack is a miss.
- changed that you always have Stealthy
- changed that you get gray defense die when you are with others
This is integration of Stealthy keyword which adds some survivability, but it's still weaker then Ravaella Lightfoot with Black defense die and no blanks defense. Keep in mind that blue die does start with 2 range if you do not roll X.
Defense abilities:
Tomble Burrowell
:
If you are attacked while adjacent to at least one other hero, you may choose an adjacent hero and add the defense pool of that hero to your own.
Kirga
(CK)
:
A monster may only target you with an attack if there are no other heroes closer to that monster and in it's line of sight.
Serena
:
Each time you are targeted by an attack,a hero adjacent to you may suffer 1 Fatigue to declare himself as the target of the attack instead. Range and line of sight are still measured to your space.
Heroic Feat:
Use when you are
attacked
targeted by an attack, before dice are rolled, you may move up to 3 spaces. After the movement, if you cannot be declared as the target of the attack, that attack is
considered
a miss.
- changed from "move up to your speed" to "move up to 3 spaces", so heroic is used defensively and not for objective run forward
- changed "attacked" to "targeted by an attack" to prevent usage when you are affected by an attack
This is save button from " I am too far from the group and going to die ". Against Melee attackers it's basically guaranteed wasted action of the attacker. Against ranged attacks you must try to hide yourself from the LOS or hope that Stealthy and distance will save you.
Defensive Heroics:
Thaiden Mistpeak
: Use when a monster enters an empty space adjacent to you. The monster is
Immobilized
, and you immediately move up to 3 spaces.
Nanok of the Blade
(CK)
:
Use when you are attacked, after the dice are rolled. You are not affected by this attack.
Ravaella Lightfoot
:
Use when you are attacked, after you roll defense dice, to test Knowledge and Awareness. For each test you pass, add 3 Shield to your defense results.
Corbin
:
Use when attacked, before rolling defense dice. Instead of rolling defense dice, place them showing any face you choose.
Kirga
(CK)
:
Use during another figure's activation to immediately perform a move action. You may not interrupt another player's action unless it is a move action.
Move Heroics:
Jain Fairwood
:
Action: You may move double your Speed and perform an attack. This attack may be performed before, after, or during this movement.
Tinashi the Wanderer
:
Use during your turn to choose an empty space within 3 spaces of your figure. Remove your figure from the map and place it in the chosen space.
Tomble Burrowell
:
Action: Remove your figure from the map and place a hero token in your space. At the start of your next turn, place your figure in any empty space within 4 spaces of your hero token.
Thank you for your time reading this
❤️
.
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