Peacekeeper_b said:
H.B.M.C. said:
Atheosis said:
You're aware that there's a difference between criticism and constructive criticism, correct?
You say they suck. We say they don't. You say they do. We say they don't. We go round and round ad infinitum until we die.
How about, as a better idea, you explain why you think they suck, and what major differences between the BI and FFG products there are. I'm not trying to be snarky - I genuinely want to know what you feel this way, and would prefer something more than "they suck", because that's not helpful to anyone.
BYE
I will.
Rogue Trader: Careers totally boring and unimaginative. I (as in me, not you or necessarily everyone or anyone else) cannot get excited about any character created in Rogue Trader. While some of the ideas are great (gaining skills at +10/+20 if you get the skill more then once during character generation before spending XP, getting the Talented talent to replace repeated starting talents, getting points to spend on characteristics, the origin path) overall none of the careers inspire me, fit the character I wanted to build or make me even want to play the game.
Hopefully into the storm will do what IHB did for DH.
Ascension: I wont even go into detail here, there are plenty of forums that already discuss how f'd that book it.
Deathwatch: With each DD I get less excited.
But that is only a handful of the books they have made. I enjoy most of the books, but will not say they are better or worse then BI. I really like Radicals, Creatures Anathema, Lure of the Expanse. Kind of meh on the Haarlock Legacy.
Hit and miss. Not perfect, not flawed. FFG is not better or worse then BI, just different.
Though at times Atheosis seems to just not like the direction of the game and thats ok as well.
I agree with pretty much all of this. I actually like the books you mentioned as well. Unfortunately in my eyes those minor successes are heavily outweighed by the utter failures that are Ascension and Rogue Trader. And with Deathwatch looking more and more like a Space Marine maketing ploy as well as a rollplaying game, I'm just not to into the idea of a new version of DH.
