New Models

By Welshie13, in Star Wars: Legion

I love the DP-23

5 hours ago, RyantheFett said:

Doing the Sith Lord’s work!!

He will make it legal!

The E-5s is basically a DMR variant, the E-5C is more of a SAW/LMG type setup. The full size DC-15 mini plays the same Rifleman for clones, so they already had the same capability. We'll probably see proper sniper weapons of R5 before too long, probably from Clone Commandos (DC-17m in sniper config) and BX Commando Droids (who have canonically appeared as a sniper strike team, but their weapon doesn't look like the E-5s in TCW).

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7 hours ago, R3dReVenge said:

I wonder how it will compare to Phase 2s. The price point is pretty similar but with a pseudo action for a few turns.

Kinda Meh. He's 2 points more than a phase two trooper (15/points each). Phase two's have a training upgrade which is much more valuable than a gear icon. They have two courage and automatically get a surge token every turn.

So for 97 points I can get Phase 1s with Evo gear, a specialist and a Z6.

for 109 I can get Phase 2s, Evo Gear and Extra Trooper and a Z6.

I'm not sure that 6 tokens are worth 12 points, especially when the Phase 2 are going to generate one of those tokens every round they're on the board.

Let me rephrase....those tokens CAN be worth a lot, but it might be a situation thing, especially because you have to recover to keep them generating. I'd rather have the courage, the training and reliable.

Now I could also do the Captain, which is 101-103 depending on the training upgrade you take but I really like the courage and I love having a stack of surge tokens I can use as needed.

Gonna have to think about this.

Playing around I can't make it work. I squeeze in a captain I take too much away from my phase 2s. Sure it let's me field heavy weapons but the lack of courage is just too much chance that they will stay suppressed the whole game and a smart opponent will target them because of that and their weapon.

Edited by Zrob314

Yeah, I’m just thinking the clone upgrades were the worst of all four factions. I can see taking a RPS-6 over a DC-15 if you need to take care of armour or just need to save points, but I can’t see having more than 1 DP-23 in any given list.
As for the Captain, I just don’t see the value. It doesn’t stop you from panicking and it doesn’t stop you from getting suppressed for the round, it only stops you from gaining suppression during the activation. I see that it allows you to have 2 actions on a given round, despite being suppressed, but Phase 2 troopers are only 8 points more, not 17. Please do not say, “it’s only 4 points”. Generally Republic armies can’t afford the fifth trooper for a squad, so you don’t normally put in the 13 points and if you’re going to go with a squad without a heavy weapon, go with the specialist and get something that will at least give a token for token sharing, or better yet go with a naked squad of Phase 2s and get that free surge each round and higher courage and the Training slot.

I guess I’m just really disappointed.

At least the RPS-6 doesn’t tap.😏

2 hours ago, JediPartisan said:

Yeah, I’m just thinking the clone upgrades were the worst of all four factions. I can see taking a RPS-6 over a DC-15 if you need to take care of armour or just need to save points, but I can’t see having more than 1 DP-23 in any given list.
As for the Captain, I just don’t see the value. It doesn’t stop you from panicking and it doesn’t stop you from getting suppressed for the round, it only stops you from gaining suppression during the activation. I see that it allows you to have 2 actions on a given round, despite being suppressed, but Phase 2 troopers are only 8 points more, not 17. Please do not say, “it’s only 4 points”. Generally Republic armies can’t afford the fifth trooper for a squad, so you don’t normally put in the 13 points and if you’re going to go with a squad without a heavy weapon, go with the specialist and get something that will at least give a token for token sharing, or better yet go with a naked squad of Phase 2s and get that free surge each round and higher courage and the Training slot.

I guess I’m just really disappointed.

At least the RPS-6 doesn’t tap.😏

It DOES stop you from being suppressed. It DOES NOT stop you from gaining suppression during the activation.

The purist in me who won’t be adding phase 2s to the army any time soon to disrupt the aesthetic is good with the clone upgrades.

I plan to take the 5th mini from my 4x core set units and also the captain with them as a 5th corps unit using the card and order token from this box.

16 hours ago, UnitOmega said:

BX Commando Droids (who have canonically appeared as a sniper strike team, but their weapon doesn't look like the E-5s in TCW).

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The real interesting thing for the Commando Droids will be if they come with both the sword and sniper option. Both Battlefront 2 and the tv show really show these guys as hardcore in close combat and at range. Legion sort of wants their special forces to be one or another, but Clone Wars units are weird so yaaaaaaaa.

15 minutes ago, RyantheFett said:

The real interesting thing for the Commando Droids will be if they come with both the sword and sniper option. Both Battlefront 2 and the tv show really show these guys as hardcore in close combat and at range. Legion sort of wants their special forces to be one or another, but Clone Wars units are weird so yaaaaaaaa.

No reason we couldn't get both as separate units. One Unit of Scout/strike team and one as a melee sword special ops. Personally, I'd rather see Magnaguards for a droid melee option.

24 minutes ago, Draycos said:

No reason we couldn't get both as separate units. One Unit of Scout/strike team and one as a melee sword special ops. Personally, I'd rather see Magnaguards for a droid melee option.

Magnaguards are close to IRG and Wookies, while Commando Droids seem closer to Pathfinders

Edited by Vector Strike
19 minutes ago, Draycos said:

I'd rather see Magnaguards for a droid melee option.

Can't disagree with you there since I can't wait to get some magnaguards running in with Grievous or Dooku. My issue is I think the sword is just replaced by an explosive since they really like all the units to be so similar. That is why I bet money on GAR getting wookies as one of their special forces. I just think it would be cool that a unit could be given a sniper for hardcore range or a sword to become a melee beatstick and it would fit so much with canon.

And maybe with us getting Dooku/Rex in a few weeks I should be content, but dammit I am a greedy mofo who wants it my way!!!

2 minutes ago, RyantheFett said:

Can't disagree with you there since I can't wait to get some magnaguards running in with Grievous or Dooku. My issue is I think the sword is just replaced by an explosive since they really like all the units to be so similar. That is why I bet money on GAR getting wookies as one of their special forces. I just think it would be cool that a unit could be given a sniper for hardcore range or a sword to become a melee beatstick and it would fit so much with canon.

And maybe with us getting Dooku/Rex in a few weeks I should be content, but dammit I am a greedy mofo who wants it my way!!!

Clones look like they need more options... I haven't gotten more than one game in with the BARC (and I was against it) but it doesn't sound like it is pulling it's weight. I'm hyped for Rex but I think that the faction needs more options and Phase 2 troopers are sorta like slightly better Phase 1's. They just seem to fit the same role.

1 hour ago, Draycos said:

Clones look like they need more options... I haven't gotten more than one game in with the BARC (and I was against it) but it doesn't sound like it is pulling it's weight. I'm hyped for Rex but I think that the faction needs more options and Phase 2 troopers are sorta like slightly better Phase 1's. They just seem to fit the same role.

The BARC is not liked and it seems the general consensus is that it needs to go down a couple of points. Rex should help out since GAR will get him in a few weeks and he is cheap. 3p0/R2 should also help with options, but they will be out around December. Not sure why they went with Dooku since CIS feels like they would want a cheep option to allow 6 B1s and 3 droidekars. My friend got a theory that CIS will have only cheap B1s while everything else will be expensive..... I sort of hoped that they would end up as the horde faction, but I am not sure anymore.

As for Phase 2 clones I am also a bit confused by the whole situation. I know they are trying to follow the release of the GCW, but why throw a weapon expansion, operatives for the old factions, or Dooku instead of a cheap commander into the mix? A special forces, operative, or cheap heavy would work better to make the new factions feel more diverse. Then throw in the secret release of Dooku/Rex and we got a lot of weird things going on with FFG.

6 minutes ago, RyantheFett said:

Not sure why they went with Dooku since CIS feels like they would want a cheep option to allow 6 B1s and 3 droidekars. My friend got a theory that CIS will have only cheap B1s while everything else will be expensive..... I sort of hoped that they would end up as the horde faction, but I am not sure anymore.

One of the FFG videos talking about the Clone Wars factions (I think it was one of the streams) mentioned that the Separatist faction was going to have cheap infantry but powerful, and expensive, leaders. Seems like Dooku is just following that design mantra.

Dooku was probably chosen as the next leader for the faction because he's the other most recognizable character in the CIS.

20 minutes ago, Derpzilla88 said:

One of the FFG videos talking about the Clone Wars factions (I think it was one of the streams) mentioned that the Separatist faction was going to have cheap infantry but powerful, and expensive, leaders. Seems like Dooku is just following that design mantra.

Dooku was probably chosen as the next leader for the faction because he's the other most recognizable character in the CIS.

It makes sense B2s are expensive though, so maybe there will be more cheap units that haven't been unveiled yet

1 minute ago, TheHoosh said:

It makes sense B2s are expensive though, so maybe there will be more cheap units that haven't been unveiled yet

I'm thinking Geonosians might be the third corps option. Jump might bring their points up a bit, but I'd be surprised if they weren't still on the cheaper end.

2 minutes ago, TheHoosh said:

It makes sense B2s are expensive though, so maybe there will be more cheap units that haven't been unveiled yet

Probably. I'm not sure what those other cheap units would be, but there's gotta be something.

But the B2s aren't that expensive. They look like they're 40 or 48 points (hard for me to read from the image in the announcement article). I'd compare them to Fleet Troopers (44), Snowtroopers (48) and Phase II Clones (60).
If they're 40 points, that makes them cheaper than all those other troopers so it keeps with the "cheap infantry" design. If they're 48 points, that makes them even with Snowtroopers and that isn't that expensive when they each have 2hp, 2 courage, and Armor 1.

6 minutes ago, Derpzilla88 said:

Probably. I'm not sure what those other cheap units would be, but there's gotta be something.

But the B2s aren't that expensive. They look like they're 40 or 48 points (hard for me to read from the image in the announcement article). I'd compare them to Fleet Troopers (44), Snowtroopers (48) and Phase II Clones (60).
If they're 40 points, that makes them cheaper than all those other troopers so it keeps with the "cheap infantry" design. If they're 48 points, that makes them even with Snowtroopers and that isn't that expensive when they each have 2hp, 2 courage, and Armor 1.

They are 48 points

58 minutes ago, RyantheFett said:

Then throw in the secret release of Dooku/Rex and we got a lot of weird things going on with FFG.

Was something mentioned in a stream or somewhere else about these expansions being released a lot earlier than their initial announcement? I received my prep for shipping email this morning for my Rex.

12 minutes ago, codytx2 said:

Was something mentioned in a stream or somewhere else about these expansions being released a lot earlier than their initial announcement? I received my prep for shipping email this morning for my Rex.

Matt Holland commented on Facebook that Dooku and Rex should be released by Nov 15th in the USA. Sadly, for outside USA he doesn't know the date :(

20 minutes ago, Vector Strike said:

Matt Holland commented on Facebook that Dooku and Rex should be released by Nov 15th in the USA. Sadly, for outside USA he doesn't know the date :(

I thought I saw some in South America in the wild.

Nov 15 is bonkers! Good, but wow. Didn’t realize they’d be here so soon

40 minutes ago, Vector Strike said:

Matt Holland commented on Facebook that Dooku and Rex should be released by Nov 15th in the USA. Sadly, for outside USA he doesn't know the date :(

wait what, that's not q1 2020

1 hour ago, Derpzilla88 said:

Probably. I'm not sure what those other cheap units would be, but there's gotta be something.

But the B2s aren't that expensive. They look like they're 40 or 48 points (hard for me to read from the image in the announcement article). I'd compare them to Fleet Troopers (44), Snowtroopers (48) and Phase II Clones (60).
If they're 40 points, that makes them cheaper than all those other troopers so it keeps with the "cheap infantry" design. If they're 48 points, that makes them even with Snowtroopers and that isn't that expensive when they each have 2hp, 2 courage, and Armor 1.

It's 48 points for 3 bodies. The Trooper upgrades are also really expensive, given that one body is 16 points.

9 hours ago, arnoldrew said:

It DOES stop you from being suppressed. It DOES NOT stop you from gaining suppression during the activation.

That’s even worse.

Clones are good at ignoring suppression due to fire support. This Captain just allows you to give a unit a free pass on turns that it cannot use Fire Support to circumvent panic. So you can give a crazy suppressed unit the ability to take 2 actions and move into a position to set up a good fire support in a following turn. It's pretty good.