47 minutes ago, Tenebrae said:Looks like I should really look into techniques for immobilizing opponents then
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Yes, a surprising amount of highly effective techniques are Movement actions. That both means that immobilizing foes prevents those AND also, BTW, that Water stance foes CANNOT combine them into a free move forward & such action & maneuver away combo (since maneuver is a Movement action).
So lets imagine a skirmish between an specialized archer with a warbow and a shinobi, starting at range 5, which is pretty advantageous to the archer. He gains the initiative, advances to range 4 (maximum warbow range) and fires a Heartpiercing strike. This battle is going great for the archer!
Then the shinobi on his turn advances to range 3, pulls out a kusari-gama (free with an attack because of Concealable) and attacks with Silent Elimination, pulling the archer to range 0, immobilizing AND forcing him into unarmed strikes. Not going so great for the archer now.
If the archer had chosen a non-Movement action, he might have stayed outside of his enemies range, but his attack wouldn't have had the same punch. Or he could have spent an Opportunity from Heartpiercing Strike to move, but at TN 4, you do not always get those.
Edited by Harzerkatze