500 pt Republic List

By Ringwraithking, in Army Building

497/500
Obi-Wan Kenobi (175 + 18 = 193)
--Jedi Mind Trick (5), Hope (3), Aggressive Tactics (10)

Phase I Clone Troopers (52 + 25 = 77)
--Z-6 Phase I Trooper (25)

Phase I Clone Troopers (52 + 25 = 77)
--Z-6 Phase I Trooper (25)

Phase I Clone Troopers (52 + 0 = 52)

BARC Speeder (75 + 23 = 98)
--BARC Twin Laser Gunner (18), Linked Targeting Array (5)
Really new to this game and have two clone wars clone sets and was curious if this looked okay for a 500 point list to start out with? And just tips on how to run the clones most effectively.

It's not the best list in the world, but its perfectly serviceable to get you started out. Couple things to remember with the GAR is you don't want to be overly aggressive with them, and run the risk of losing units early on, and don't feel like you need to use Fire Support all the time. Its a useful tool, but over using it is a bit of a trap. Also, be careful on when and how you use Guardian on Kenobi. The last thing you need is to lose him trying to soak up hits for Clones.

Edited by Alpha17

I think that the best thing for a Republic player about a 500 pt format is that you don't have to take any BARCs. I would go all Phase 1s if I were you, probably 2 Z6s and 2 DC-25s.

Try this list. No BARC speeders.


++ Standard (Galactic Republic) [500 Points] ++

+ Commander +

•Obi-Wan Kenobi [199 Points]: Aggressive Tactics, Force Reflexes, Tenacity

+ Corps +

Phase I Clone Troopers [82 Points]: DC-15 Phase I Trooper

Phase I Clone Troopers [77 Points]: Z-6 Phase I Trooper

Phase I Clone Troopers [77 Points]: Z-6 Phase I Trooper

Phase I Clone Troopers [65 Points]: Phase I Clone Trooper

+ Command Hand +

Command Hand: •Ambush, •Hello There!, ••Knowledge and Defense, ••Push, •••Assault, •••General Kenobi, ••••Standing Orders

+ Battle Cards +

Condition Cards: Clear Conditions, Limited Visibility, Minefield, Rapid Reinforcements

Deployment Cards: Advanced Positions, Battle Lines, Disarray, Major Offensive

Objective Cards: Breakthrough, Intercept the Transmissions, Key Positions, Recover the Supplies

++ Total: [500 Points] ++

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