Xenos careers in "Into the Storm"

By arkiva, in Rogue Trader

Personally, I think either the devs picked one race and statted them out or picked two generic-sounding Xeno Careers (perhaps Mercenary and Rogue) and allowed us another lair to the origin path that we can only pick when we pick those two careers... species.

I would like to see Squats and ogryns and such as the races. I know they are considered abhumans but you never know.

Are there beastmen in 40K? I thought I heard of them being in an Imperial guard codex or something but I thought they were Chaos?

Lord Jolius, Master Scribe said:

I would like to see Squats and ogryns and such as the races. I know they are considered abhumans but you never know.

Are there beastmen in 40K? I thought I heard of them being in an Imperial guard codex or something but I thought they were Chaos?

They used to be in Imperial Guard armies, but have since been removed due to all "beastmen" being purged as mutants.

And I'm within my NDA, I believe, when I say "the careers are xenos, not abhuman".

My vote is Kroot and Eldar also.

what about jakaero? whatever happened to them? my knowledge of canon is a bit rusty. i know several of my players are drooling at the idea of eldar. i'm excited either way and wonder if they've dreamed up a lesser-known alien species outside the canon...it is a big galaxy after all...

Inquisitor_VonDible said:

what about jakaero? whatever happened to them? my knowledge of canon is a bit rusty. i know several of my players are drooling at the idea of eldar. i'm excited either way and wonder if they've dreamed up a lesser-known alien species outside the canon...it is a big galaxy after all...

Interesting as that may be, I sincerely doubt it. In a universe chock-full of iconic Xenos characters, making up new races instead of letting players take the roles of already existing ones would diminish the feeling of staying true to the source material.

Morangias said:

Inquisitor_VonDible said:

what about jakaero? whatever happened to them? my knowledge of canon is a bit rusty. i know several of my players are drooling at the idea of eldar. i'm excited either way and wonder if they've dreamed up a lesser-known alien species outside the canon...it is a big galaxy after all...

Interesting as that may be, I sincerely doubt it. In a universe chock-full of iconic Xenos characters, making up new races instead of letting players take the roles of already existing ones would diminish the feeling of staying true to the source material.

Jokaero have more precedent in canon than Kroot do. They existed back in Rogue Trader '87. And they still are canon - entries for Digital Weapons in Ascension and RT mention that the best ones are made by this race.

k, you can't say who the race/s are but i think you can say who it is not, so lets see who you can't play? go on, nudge nudge wink, no one will know....

Idaan said:

Jokaero have more precedent in canon than Kroot do. They existed back in Rogue Trader '87. And they still are canon - entries for Digital Weapons in Ascension and RT mention that the best ones are made by this race.

The Kroot are nearly as old, they appeared in several graphics of "misc other aliens'. The Tau, they never appeared until they became a playable army.

steamdriven said:

k, you can't say who the race/s are but i think you can say who it is not, so lets see who you can't play? go on, nudge nudge wink, no one will know....

Erm.... no, I'm good. I'd rather not be sued for breaking my NDA if it's all the same to you.

yeah I didn't really think anyone would take me up on the offer to spill the beans on what races you can't play in the book LOL going to sit back and wait LOL

btw, are there any pics of the jakaero around? i vaguely remember them being described as simian or ape-like in appearance.

Inquisitor_VonDible said:

btw, are there any pics of the jakaero around? i vaguely remember them being described as simian or ape-like in appearance.

That'd be because they are described as looking like orangutans.

ah yeah i thought so...i THINK there was a b&w pic of them in the ol' 40k Rogue Trader book from the ancient days of yore...gonna hafta go dig my copy out and see...

Apparently the podcast linked to here, names one of the races.

And apparently (I haven't listened to it) it's a Ork Freeboota.

I'm disappointed - I was really hoping for Eldar ranger and Kroot.

Well, there obviously still is the possibility of the Eldar Corsair - Sam said that the other race is really crucial to the Warhammer universe, which kind of leaves the Eldar with 80% possibility. The Ork Freebooter leaves a lot of problems to tackle, spores being the biggest of them, but Sam already said that they touch upon it in the book. Must say I'm very, very impressed at FFG finally breaking their silence about all the new stuff. My belief in the quality of their work has only grown.

Though the news about torpedo rules being not in there again are kinda disappointing.

Idaan said:

Well, there obviously still is the possibility of the Eldar Corsair - Sam said that the other race is really crucial to the Warhammer universe, which kind of leaves the Eldar with 80% possibility. The Ork Freebooter leaves a lot of problems to tackle, spores being the biggest of them, but Sam already said that they touch upon it in the book. Must say I'm very, very impressed at FFG finally breaking their silence about all the new stuff. My belief in the quality of their work has only grown.

Though the news about torpedo rules being not in there again are kinda disappointing.

As for the torpedos: this isn't a book all about ships, so the chances of it being in were slim to none anyway.

But yea, the Orks... yep, they're covered pretty well, especially the physiology and biology part of them, which includes the spores. I was quite impressed with how much they covered the xenos involved when I first read it.

Very poor.

I've lost faith in FFG's handling of the 40k universe really. It's such a shame, they do great quality work, but, unless the terms of their license are such (i don't really believe that), they are making very very poor decisions. The whole 40k project could have been much much better handled and I really now feel i've wasted money on the books I have. Ork freebooterz may appeal to some on some level, I don't deny that, but when publishers have to prioritise that which gets released for obvious reasons, this kind of choice (out of 2 available pc choices iirc) just sucks. Very very poor decision making. Orks are ciompletely unsuitable as a first choice. An Ork sourcebook is fine, I wouldn't buy it, but that's how it should be done. Limiting player xeno choices to only 2 is unacceptable and to make one of them an Ork is crazy.

Orks are iconic. While they're not technically the best choice for xenos PCs there would be many, many upset people if they weren't available. I do hope they touch on the issue of spores though.

As for FFG's handling of setting, I couldn't disagree more. They're putting out the best material from what I've seen. The fluff is always of a high quality (aside from a few typos) and a far cry from the huge range in quality you can find in BL novels.

Limiting player xeno choices to only 2 is unacceptable and to make one of them an Ork is crazy.

Mind giving some arguments to your statements? Why is it "unacceptable" to have only 2 xeno choices when it was clear from the beginning that Into The Storm wouldn't be an all-xeno book, but an Inquisitor's Handbook analogue? And why is making one of them an Ork, one of the three iconic xeno races with noted mercenaries (the other two being Kroot and Eldar), crazy?

Idaan said:

Morangias said:

Inquisitor_VonDible said:

what about jakaero? whatever happened to them? my knowledge of canon is a bit rusty. i know several of my players are drooling at the idea of eldar. i'm excited either way and wonder if they've dreamed up a lesser-known alien species outside the canon...it is a big galaxy after all...

Interesting as that may be, I sincerely doubt it. In a universe chock-full of iconic Xenos characters, making up new races instead of letting players take the roles of already existing ones would diminish the feeling of staying true to the source material.

Jokaero have more precedent in canon than Kroot do. They existed back in Rogue Trader '87. And they still are canon - entries for Digital Weapons in Ascension and RT mention that the best ones are made by this race.

Obviously, I wasn't commenting on Jokaero, but rather on the notion of FFG introducing all-new races as playable characters.

Still, Jokaero are not what I'd consider a first choice for a playable character, because they always seemed something of a "background race" to me - existing, sure, but with little impact on how the galaxy looks like. In other words, they're not iconic in a way Orks, Eldar, or even Kroot are.

Anyway, an Ork Freeboota as a playable character... I'm not certain if I like it. There's something about Orks that doesn't scream "compatible with a human team", if you ask me. I'm interested in how they're going to pull this off, but until I see it, I'm remaining skeptical.

Still hoping for Eldar, though.

Cifer said:

Limiting player xeno choices to only 2 is unacceptable and to make one of them an Ork is crazy.

Mind giving some arguments to your statements? Why is it "unacceptable" to have only 2 xeno choices when it was clear from the beginning that Into The Storm wouldn't be an all-xeno book, but an Inquisitor's Handbook analogue? And why is making one of them an Ork, one of the three iconic xeno races with noted mercenaries (the other two being Kroot and Eldar), crazy?

I agree with Cifer here. 'This book is not wat I would like it to be therefore it sucks' does not make a very solid argument. Into the Storm is not a generalist 40k book about xenos (if you want such a book, I suggest Xenology). ItS is a Rogue trader sourcebook so it is about playing Rogue Traders in the Koronus Expanse. It also touches the matter of xeno characters... in Rogue Trader ships... in the Koronus Expanse. So why would Orks be crazy ? What kind of xenos do you expect to be part of a RT crew ? Necrons ?

Snidesworth said:

Orks are iconic. While they're not technically the best choice for xenos PCs there would be many, many upset people if they weren't available. I do hope they touch on the issue of spores though.

As for FFG's handling of setting, I couldn't disagree more. They're putting out the best material from what I've seen. The fluff is always of a high quality (aside from a few typos) and a far cry from the huge range in quality you can find in BL novels.

Don't worry, spores get covered.

And yea, the FFG stuff, in my opinion, is better than most of the original Games Workshop stuff. Games Workshop don't have to bother with the setting or anything making sense, FFG does, which is where it beats GW (again, in my opinion).

MILLANDSON said:

Snidesworth said:

Orks are iconic. While they're not technically the best choice for xenos PCs there would be many, many upset people if they weren't available. I do hope they touch on the issue of spores though.

As for FFG's handling of setting, I couldn't disagree more. They're putting out the best material from what I've seen. The fluff is always of a high quality (aside from a few typos) and a far cry from the huge range in quality you can find in BL novels.

Don't worry, spores get covered.

And yea, the FFG stuff, in my opinion, is better than most of the original Games Workshop stuff. Games Workshop don't have to bother with the setting or anything making sense, FFG does, which is where it beats GW (again, in my opinion).

I couldn't agree more. As cool as WH40k universe is, it must be **** hard to make it into a viable, playable RPG setting. GW only bothers with the setting inasmuch as it provides an excuse to put a new kind of miniature on the table. FFG is handed the arduous task of making it all believable for day to day endeavours of more or less normal citizens of this crazy world. IMO, they do a great job.

MILLANDSON said:

And yea, the FFG stuff, in my opinion, is better than most of the original Games Workshop stuff. Games Workshop don't have to bother with the setting or anything making sense, FFG does, which is where it beats GW (again, in my opinion).