The goal of this fleet is to have the dictor act as a medic/slow down fast ships while the victory’s close in and damage the ships. I need some ideas for dealing with squads and large ship fleets.
Test Fleet (397/400)
Empire - Author: Sobonis
Commander: Moff Jerjerrod
[flagship] Interdictor Suppression Refit (90)
- Moff Jerjerrod (23)
- Interdictor (3)
- G7-X Grav Well Projector (2)
- G-8 Experimental Projector (8)
- Heavy Ion Emplacements (9)
- Phylon Q7 Tractor Beams (6)
- Taskmaster Grint (5)
- Projection Experts (6)
= 152 total points
Victory II-class Star Destroyer (85)
- Leading Shots (4)
- Disposable Capacitors (3)
- Gunnery Team (7)
= 99 total points
Victory II-class Star Destroyer (85)
- Leading Shots (4)
- Disposable Capacitors (3)
- Gunnery Team (7)
= 99 total points
Squadrons (47/134):
1x Mauler Mithel Tie Fighter Squadron (15)
4x Tie Fighter Squadron (32)