So I was playing around with the concept of double Patrol Leaders and some sort of 3rd ship ( not RAC/Oicunn), figuring that's just a **** of a lot of gristle to a list. 2 Patrol Leaders, each with Hull Upgrade would come out 70 points each. But they're only really tough with Reinforce, which means they'll need some source for extra mods.
My first thought was for an Extended version, running Vizier to give some coordinates, with Shield Upgrade and Emperor Palpatine. That'd help for mods anywhere when needed. But I've got some Hyperspace format stuff coming up, and Palp's out of the format. To me, this kind of means Vizier is out, too. Kallus wouldn't be trash, and maybe I could also put Seismic Charges on the Patrol Leaders, but it doesn't quite click for me.
Then it occured to me: Fifth Brother and Seventh Sister are both fairly cheap. This leaves 42-46 points, depending on whether or not I keep the Hull Upgrades.
Here's what I've come up with:
- Patrol Leader (Fifth Brother, Hull Upgrade) 79
- Patrol Leader (Seventh Sister, Hull Upgrade) 79
- Duchess ( - ) 42
But that last ship is flexible, and I'm not fully sure what to do with it.
-
To me, kind of seems like a Striker is first option for the 3rd ship. Duchess adds some high-init arc dodgy to the list.
-
I don't think it'd be worth giving up extra hull for Crack Shot or Predator, since there's not really much else the list can afford.
- One copy of Seismic Charges? On Duchess?
- Countdown could be an option. He's tanky, which is nice, but the list already has tanky and I'd rather add dodgy.
-
I don't think it'd be worth giving up extra hull for Crack Shot or Predator, since there's not really much else the list can afford.
- TIE Fighter probably doesn't do enough.
- There doesn't seem to be a TIE Bomber which would be a good fit.
- Can't afford Soontir and none of the other interceptors seem like they'd click.
- Ditto TIE/x1.
- Not really feeling a Reaper.
-
TIE/v1 might work, but I'm not sure what I'd build with it.
- Low-upgrades Seventh Sister would be nice, but she's already in the list, and there aren't points to upgrade to TGI or Vader, and Palp isn't Hyperspace.
- Regular Inquisitor actually has decent points for playing around. Sense wouldn't be terrible, but I figure it's probably not too hard to guess where Reinforces and Rotates need to be. Conc worries me, since your own ships will have a lot of cards to worry about flipping up, but it's probably the best missile. But I still feel like I want the Init 5 of Duchess.
Thoughts?