Had a few games with my Replicant Troopers. I do like the tankiness, green token sharing and supporting fire of Clone Troopers. Also, I found a BARC+Twin Laser Gun hits pretty hard and can open holes in your opponent's flanks if applied properly. My only concern is getting Aim tokens consistently. I find it hard at times to get Aim tokens on my troopers.
Below is my current 800 point army build. This army deploys core units in pairs consisting of 1xDC15 and 1xZ-6 units. In theory, these pair of units will Fire Support each other. This should maximize firepower on a single target -- 6xWhite, 8xBlack, and 2xRed. The BARC will stay back in reserve until an opening presents itself to captilize with a flank.
How would you tweak this army build? What is the best way to consistenty receive Aim tokens?
Thanks, Aim True, and May the Force be with You.
++ Standard (Galactic Republic) [798 Points] ++
+ Commander +
•Obi-Wan Kenobi† [202 Points]: Aggressive Tactics†, Force Guidance†, Hope†, Tenacity
+ Corps +
Phase I Clone Troopers† [95 Points]: DC-15 Phase I Trooper†, Phase I Clone Trooper†
Phase I Clone Troopers† [90 Points]: Phase I Clone Trooper†, Z-6 Phase I Trooper†
Phase I Clone Troopers† [82 Points]: DC-15 Phase I Trooper†
Phase I Clone Troopers† [77 Points]: Z-6 Phase I Trooper†
Phase I Clone Troopers† [82 Points]: DC-15 Phase I Trooper†
Phase I Clone Troopers† [77 Points]: Z-6 Phase I Trooper†
+ Support +
BARC Speeder† [93 Points]: BARC Twin Laser Gunner†
+ Command Hand +
Command Hand: •Ambush, •Hello There!†, ••Knowledge and Defense†, ••Push, •••Assault, •••General Kenobi†, ••••Standing Orders
+ Battle Cards +
Condition Cards: Clear Conditions, Limited Visibility, Minefield, Rapid Reinforcements
Deployment Cards: Advanced Positions, Battle Lines, Disarray, Major Offensive
Objective Cards: Breakthrough, Intercept the Transmissions, Key Positions, Recover the Supplies
++ Total: [798 Points] ++
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