i hope someone has an answer for this question. frostrazor simply says that if you " CHOOSE to take a life, that character loses a turn", thats it. nothing else. no distinction of whether the damage gets prevented or is succesfully dealt. to fulfill the swords requirement to cause a turn loss, you must simply CHOOSE TO TAKE A LIFE.
THE GHOUL has a similar ability. when you defeat someone in psychic combat and choose to take a life, add it to your own. initially, i thought this was the same thing as frostrazor and icefang, but its not. even though youve fulfilled the requirement to gain that life, you cant take it if it was prevented somehow. preventing the life loss does keep you from gaining the life. its not there for you to take. not so with frostrazor. if they prevent the loss of life somehow, it doesnt keep them from losing life.
so, does anyone know if there is something official on this? i asked this once before and most of the responses said the same. ffg needs to be more clear,and that most of them just play the sword just like fate stealer because they think everything should be uniform. hell, i want uniformity too, but that doesnt mean 2 different swords cant work differently. i dont want to play based on someones opinion of what they think the card means when it says CHOOSE, or a simplified version. i think the difference was put there for a reason. playtesters would certainly have noticed the difference and changed it if it wasnt meant to be there.
i did have one response that agreed with me. he said he would take the card literally. thats what i want to do with all cards. play them exactly as they are written. use common sense. you cant take a life that was never lost, so the ghoul gets nothing when his damage is prevented, but if you are struck by frostrazor or icefang, you can heal, prevent armor all you want,,, youll still be froze up for a turn if your opponent CHOOSES to take a life.
any and all responses needed and greatly appreciated