Requesting feedback- Sato double Liberty HIE

By vercingex, in Star Wars: Armada Fleet Builds

Hello all!

I've been brewing with double Liberty builds for a while now, but there's a tournament tomorrow and I want to know if I'm off my rocker. Without further ado, the list;

Name: Sato double Liberty
Faction: Rebel
Commander: Commander Sato

Assault: Suprise Attack
Defense: Fighter Ambush
Navigation: Volatile Deposits

MC80 Star Cruiser (96)
• Commander Sato (32)
• Weapons Battery Techs (5)
• Nav Team (4)
• Heavy Ion Emplacements (9)
• H9 Turbolasers (8)
= 154 Points

MC80 Star Cruiser (96)
• Strategic Adviser (4)
• Weapons Battery Techs (5)
• Nav Team (4)
• Heavy Ion Emplacements (9)
• H9 Turbolasers (8)
= 126 Points

GR-75 Medium Transports (18)
• Comms Net (2)
= 20 Points

GR-75 Medium Transports (18)
• Comms Net (2)
= 20 Points

Squadrons:
• Han Solo (26)
• Tycho Celchu (16)
• Malee Hurra (26)
• HWK-290 (12)
= 80 Points

Total Points: 400

The idea is simple- use the WBTs, H9s, and Sato to set up guaranteed HIE hits at long range to soften the enemy up. At medium range, start throwing 6 blues, hopefully using WBTs to smooth out Accuracy heavy rolls once shields are down. The squadron wing is I believe fairly self explanatory. Malee in particular can set up a black die hit + Crit in addition to the HIE crit, which is nice. Anyways, I'd love to hear thoughts.

*Edit- More specifically, I'd like thoughts as to whether having 2 liberties is better than 1 liberty and some other ships, and most of all, whether I need to change the squadrons. Thanks!

Edited by vercingex
clarifying question

I think double HIE is a bit of overkill, and you might struggle to get enough damage once your opponent's shields are down. I'd probably swap out one of the MC80's for an MC75 with ACM's if you're going to stick with Sato. I'd drop Malee as your Liberty can auto-crit with WBT, but since you can only have ONE crit effect per attack (unless you have Fire Control Team), having a hit/crit plus a blue crit won't actually be that helpful. Replace her with Sharra maybe.

The MC75 can finish up after the MC80 puts the hurt on the target (and then gets out of dodge as it'll probably be pretty beat up).

The other route is to not go with Sato at all - the list would do fine as a Dodonna list, since the WBT/H9 combo guarantees the crit already. You lose out on maybe one shot at long range, but gain an extra 12 points to work with. Put it into Engine Techs for the Liberty...

I made a kind of similar Sato list, with an MC75, two nebs and a flotilla. That's just for prelude, I have the following squads:

- Han Solo, Dash Rendar, Kanan, Tycho. (84 pts.)

I played only one match so far, and though I lost that one, I am kind of satisfied with these squads.

(In case you interested in my list: https://community.fantasyflightgames.com/topic/300673-sato-list-ideas/

Maybe Kanan has not enough synergy in that list. Ketsu? ;)

I think it is decent. Adds more flexibility in my opinion.

3 hours ago, Rimsen said:

Maybe Kanan has not enough synergy in that list. Ketsu? ;)