So, one of the cool things to come out of the implosion at the end of 1.0 XWM was that lots of players were looking for ways to make the game healthy again. Folks were sick of Standard, and a lot of talk and creativity went into finding alternatives. Then the Dark Times arrived. 2.0 fixed everything and folks just went back to Standard. Ew.
Anywho, since I was able to kick along in Epic, I kinda never got around to trying out these very creative (but 100-point based) 1.0 scenarios:
Tonight, as I wait for the full flowering of 2.0 X-Wing in 2020, my brother and I played the first 2 scenarios. We doubled the reward points because (obviously) now XWM is 200 point battles:
In the first mission, you are trying to capture/control a large base ship that starts in the middle of the board:
We all close in, and the scrapping begins.
My brother gains control of the freighter, and moves it towards his side:
I throw a block onto Maul with a Bravo pilot, and whittle him down to 1 hull. I have 3 N1s pointed at a single Vulture whole survives a 8 die barrage of attacks. My brother kills an N1 who was trying to keep the freighter "neutral," and thus gains control of the freighter again.
I now MUST send an N1 after the freighter, or my brother will have it under his control in the end zone and win. This of course means I can't engage his forces as well as I would like, and is a beautiful instance of the scenario affecting in-game choices.
In the end, the death of Ric Ole ends the game. A Vulture lands 2 crits on him, and he's toast. With that, my brother has killed 181 points in ships, and has had 2 rounds of control on the freighter for +20 more. Since this puts him at 201 points, he wins.
We played another scenario with my triple-Ani list, but the scenario didn't matter as much because my flying sucked.
We are going to play 2 more next week. They are a lot of fun, and are 100% compatible with 2.0 by the feel of things.
As an interesting side note, my brother lamented that he now has to actually fly his large ship, and thus did not get as much milage out of Maul, since he can't just 360-turret-kill everything.
Edited by Darth Meanie