10 minutes ago, ClassicalMoser said:You're being inconsistent.
Cheap Aces: Tallie and L'ulo are much cheaper than the ones you listed.
OK no juke synergy that's fine but A-Wings are great with Snap Shot so...
Regen can also be taken on T-70s btw. And it has the exact same defense profile as the 7b except the 7B pays 8 points to gain a force and lose a hull. This is exaggerated at higher initiatives.
Not so simple: Are you saying they can only get new ships that don't have the talent slot?
Your arguments are really untenable. Vennie is great with Heroic, especially with Finn Gunner.
"Less cool" is highly subjective. "Less balanced" is not. Heroic is autoinclude and there's really no argument against that. The only other talents that are taken are on A-Wings that already have heroic equipped.
Heroic should be a good choice. It's not a choice. It's stapled on.
Either Tallie nor L'ulo approach the insanity of other i5 aces that they are cheaper than.
Tallie's ability is REALLY situational
L'ulo used to be stupidly cheap. But that was a.) NOT heroic's fault and b.) addressed
So, that's irrelevant.
A-wings have two talent slots, probably for that reason. Use heroic snapshot, easy
And no, you're taking my argument to an extreme that makes no sense.
Resistance will get two kinds of new ships:
1.) Efficient ships/pilots without talents (such as Bastian or Pava)
2.) Elite, uniquely maneuverable ships/pilots with talents
7 minutes ago, ClassicalMoser said:And AGAIN, Luke pays for that ability. Not all X-Wings taken are Luke. ALL Resistance talents taken are Heroic. This is the offender.
Except it is. It's taken on every talent slot. There are no other choices being made. No empty slots and no other talents. Seeing at least some of one or the other would mean it's in a healthy place. It's not in a healthy place. It probably would be at 2 points. It definitely wouldn't at 3.
Again, Luke is far more efficient than the likes of NN
I don't know how much one would pay for infinite force, but I guarantee it'd be more than 8 (perceptive copilot costs)
As for talent slot, cart before the horse. Heroic is taken on every talent slot because a.) it's designed to be and b.) all other talents kinda suck
I don't know why this bothers people so much. Try viewing Heroic as something like Stygium Array , it's an essential part of the ships' identity and balance (especially since it's called "Heroic", which is the resistance theme)
I believe people VASTLY overestimate the "variety" they'd be getting by gutting Heroic for no reason. First of all, other talents just aren't particularly good or note worthy enough to bother with. Will your games really be that much more enjoyable just because you see the occasional predator maybe? Will they be more enjoyable when the far more likely occurrence of NO talent upgrades occur?
It's a pretty pointless and unnecessary exercise. Heroic should ONLY be nerfed if it were running roughshod over the entire game. It certainly isn't, it's just letting resistance pilots see play; don't mess with it.
The ONLY potential argument against Heroic is Finn pod, which is to be resolved by removing Finn's talent at most
Edited by ficklegreendice