Heal/Harm

By bblaney001, in Star Wars: Force and Destiny RPG

Ok question.

When using the basic power for it, and you have the control upgrade that lets you heal crits, do you make ONE check that heals both wounds and the crit, or 2 separate rolls, one for healing, and one for the crit?

To activate it you roll discipline/willpower plus force rating against a difficulty of 2 to heal, yes?

And if they are separate rolls, does that mean you can only do it once per round, as using a force power is an action.

Edited by bblaney001

For this power you would need to roll both at the same time. The force dice to generate Force points to activate the basic power, then the medicine roll to heal the critical. You do have to heal wounds to be able to use the critical heal control of the power.

if the heal is being accepted then the target wouldn't need to roll a discipline check. Making a discipline check is really only used if the person doesn't want to be effected by the power.

On 10/17/2019 at 7:57 AM, damnkid3 said:

if the heal is being accepted then the target wouldn't need to roll a discipline check. Making a discipline check is really only used if the person doesn't want to be effected by the power.

I think he meant his own Character Rolling a discipline check to see if he could use the Force Power.

Correct?