Scum: Jabbanetic Crackshot

By Greedo_Sharpshooter, in X-Wing Squad Lists

Latts Razzi (59)
Predator (2)
Jabba the Hutt (6)
Han Solo (Scum) (12)
Contraband Cybernetics (3)

Ship total: 82 Half Points: 41 Threshold: 6

Black Sun Assassin (48)
Crack Shot (1)
Advanced Sensors (10)

Ship total: 59 Half Points: 30 Threshold: 3

Black Sun Assassin (48)
Crack Shot (1)
Advanced Sensors (10)

Ship total: 59 Half Points: 30 Threshold: 3


Total: 200

View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z154X127WWW39WW85W92WWY150X116W111WWWY150X116W111WWW&sn=Unnamed Squadron&obs=

Tinkering with a YV-666 C ybernetics Party Bus supported by two solid small base support ships. I like how these guys are all Init 3. Jabba fueling cybernetics gives the bus 5 turns to dish out damage and draw some attacks. Looking at the list now I wonder if trading Lando Crew for Jabba+predator on the bus would be just as effective?

thoughts?

Edited by Da_Brown_Bomber

You not gonna line up Predator even once, unless opponent is real novice.

I would drop Adv. sensors x2, Han Solo and Predator for the 4th ship (Jakku Gunrunner/Unkar Plutt or Ion Scyk).

Edited by Oldpara
14 hours ago, Oldpara said:

You not gonna line up Predator even once, unless opponent is real novice.

I would drop Adv. sensors x2, Han Solo and Predator for the 4th ship (Jakku Gunrunner/Unkar Plutt or Ion Scyk).

what about something like...

Latts Razzi (59)
Marksmanship (1)
Jabba the Hutt (6)
Han Solo (Scum) (12)
Contraband Cybernetics (3)

Ship total: 81 Half Points: 41 Threshold: 6

Black Sun Assassin (48)
Ship total: 48 Half Points: 24 Threshold: 3

Black Sun Ace (41)
Ship total: 41 Half Points: 21 Threshold: 3

Captain Seevor (30)
Ship total: 30 Half Points: 15 Threshold: 2


Total: 200

View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z154X125WWW39WW85W92WWY150XWWWWY123XWWWWWY247XW&sn=Unnamed Squadron&obs=

4 ships. all int 3.