Been experimenting with 3x Brobots, which I've been calling Tricepticons. Their stats are great. 3 attack, 3 agility, 5 hull and 3 shields. It can take a decent amount shots before they're destroyed, especially if they're token'd up and sharing.
I know 2x Brobots + <friend> is more preferred. This is, afterall, an experiment to see how well Tricepticons can do. Only issue is the lack of upgrades you can put on these suckers, especially Advanced Sensors. But 2e does prefer fewer upgrades than 1e.
Of the 4 Brobot pilots, A & D are the most important. A is a requirement for token sharing. D gives your list great turn-around options. B would be great if you can fit better cannons. Problem is 3 Brobots limit your choices to only Jamming Beam. And C is a nice defense buff for running away.
Below are two lists I've been experimenting with. I'm starting with ABD to see if stripping tokens when I miss is more beneficial than an Evade token after boosting. So far, the 3 primary attack has been successful in stripping most tokens, which limits how many times B's ability triggers.
Let me know what you think and if you have experimented with similar lists. Thanks!
=== ABD ===
IG-88A (68)
Jamming Beam (0)
IG-2000 (1)
IG-88B (64)
Jamming Beam (0)
IG-2000 (1)
IG-88D (64)
Jamming Beam (0)
IG-2000 (1)
Total: 199
View in Yet Another Squad Builder 2.0
=== ACD ===
IG-88A (68)
Jamming Beam (0)
IG-2000 (1)
IG-88C (65)
Jamming Beam (0)
IG-2000 (1)
IG-88D (64)
Jamming Beam (0)
IG-2000 (1)
Total: 200
View in Yet Another Squad Builder 2.0
Fly True and May the Force be with You.