Hello,
I am completely torn between these two lists. I like the idea of have 3 big threats with the luke list, but only have 9 actv scares me.
Hello,
I am completely torn between these two lists. I like the idea of have 3 big threats with the luke list, but only have 9 actv scares me.
That Luke list is going to get killed by suppression, also I would put HQ uplink on the veterans over a unit of tauntauns
Try this for that Luke/Sabine list:
Suppression is indeed generally the weakness of Luke/Sabine lists. I run them a lot. However, they are still pretty strong together and I'm also interested in trying them out with tauntauns.
I swapped out hunter in favor of endurance on Sabine to help mitigate suppression on her. I can see why you had Turning the Tide in the command hand, but I think you want more control of your heroes so I added Push instead. Also given that this list is heavily focused on close quarters combat, I think it's important to have that Range 5 threat from the FD cannon always on and ready because if you pull that token at a bad time it opens a window for your opponent. To that end I gave it an Uplink and generator.