So i thought how would be good company for Berwer
Berwer Kret (40)
Treacherous (2)
Gravitic Deflection (5)
Ship total: 47 Half Points: 24 Threshold: NaN
DBS-32C (42)
TA-175 (5)
Landing Struts (1)
Ship total: 48 Half Points: 24 Threshold: 3
Trade Federation Drone (19)
Energy-Shell Charges (5)
Grappling Struts (1)
Ship total: 25 Half Points: 13 Threshold: 2
Trade Federation Drone (19)
Energy-Shell Charges (5)
Grappling Struts (1)
Ship total: 25 Half Points: 13 Threshold: 2
Trade Federation Drone (19)
Energy-Shell Charges (5)
Grappling Struts (1)
Ship total: 25 Half Points: 13 Threshold: 2
Trade Federation Drone (19)
Energy-Shell Charges (5)
Grappling Struts (1)
Ship total: 25 Half Points: 13 Threshold: 2
Total: 195
View in Yet Another Squad Builder 2.0:
https://raithos.github.io/?f=Separatist Alliance&d=v8ZsZ200Z358X228W255Y328XW239WW237Y279X209W208WY279X209W208WY279X209W208WY279X209W208W&sn=Unnamed Squadron&obs=
I though on gravitic and treacherous so you dont want to hit him that often.
can be difficult with I1 vultures to do a target lock but maybe in a close engage your action can be target lock. Then brewer atacks and you get a calculate, then one vulture dies and you get another calculate.
MAybe ESC can go away and i can fit another vulture