So putting aside the terrific stats put together by CGYSO, what are people's thoughts on where things currently stand? Who seems to have the edge. What's popular and what's dead where you are?
For my money I more or less hate the Pelta (the command vesion can be "ok") and am thrilled to have the Liberator around now so I don't always have to drag it along. I always feel like this thing is a point sink. It's squishy, slow, only has a moderate defense token suite, no def retrofit and is an unreliable damage dealer at best. Engine Techs and Aux Shields Team help but this seems like trying to make a poor chassis passable rather than truly effective. I keep bringing it because my opponent (imp) always seems to be leveraging fleet commands himself but he's doing that from the bridge of an ISD or an SSD which seems a tad unfair.
Also is Squall a bit too much? Between it's fighters and Demolisher the rebels can't really outmaneuver or stall either before a lot of damage has been done. I know the rebels have their tricks too but barring Raddus, they seem to take more work/luck to setup and seems to rely more on the enemy making a mistake rather than you maneuvering him into one which tends to put the rebels on the defensive a lot. Demolisher isn't invulnerable but I'm scared to death of not bringing fighters to deal with it. Squall also seems to give the Imperials a pretty ridiculous pounce range.
Are the rebels playing the defense more where you are? Is it even? Rebel advantage? Would love to hear people's current thoughts.