Hello everybody,
My first post here. Anyway, my question is regarding the setup-phase in the game. Me and my crew have played the games perhaps more times than I can count on my both hands, and my main critque is regarding the randomness during the map layout. The most annoying part for us is probably beeing chosen as the first player. The first player very seldom can find a solution to the starting possitions, especially when there are much mountains/water placed on the sides. It becomes a real pain for the first player finding possible starting sollutions, and the other usually have to point out possible places, or redo the map altogether(not fun). Not only that, but the first player also always gets the worst pick. Some of you might say: well, its the first player s´choosing the possitions, but my point is that there usually are only very few sollutions (if any at all) of how to place the starting possitions. By choosing on of the staring possitions, the other thre usually have to be lined up every four spaces to fit. Usually they will not be equal, and the secondplayer thus gets the nice(est) spot.
My point here is if anyone has though of testing any pre-designed maps, which favour balance(in what ways it is appropriate). I think such maps would need a fair spread of reasources and towns, but also be aware of mountain-ranges favouring someone...
Is using a pre-designed map taking the fun out of the game perhaps, what are your thoughts?
(PS. Another rant I have is about the elven sorceress, none of us understand the point with her special ability. In what way is it supposed to be used effectively? Are we missing something here?)
oscarc