As I was looking over Imperial options in RitR a unique combination became apparent that could be a good place for some theory crafting and testing - ADM Piett and CDR Vanto.
Basically where Thrawn gives the whole fleet 3 command dials for the fight, Piett and Vanto can give one ship 2 distinct command dials each turn, ie, the focus for them is optimization of 1 ship throughout all 6 rounds.
Here is a list I threw together to test the concept, although they could probably sub into a Thrawn 2ship or 2.5ship list fairly easily.
Name: Untitled Fleet
Faction: Imperial
Commander: Admiral Piett
Assault: Suprise Attack
Defense: Fleet In Being
Navigation: Infested Fields
Imperial II (120)
• Admiral Piett (22)
• Commander Vanto (7)
• Gunnery Team (7)
• Proximity Mines (4)
• Electronic Countermeasures (7)
• SW-7 Ion Batteries (5)
• Linked Turbolaser Towers (7)
• Avenger (5)
= 184 Points
Arquitens Command Cruiser (59)
• Auxiliary Shields Team (3)
• Linked Turbolaser Towers (7)
• Hand of Justice (4)
= 73 Points
Gozanti Cruisers (23)
• Slicer Tools (7)
• Proximity Mines (4)
• Suppressor (4)
= 38 Points
Gozanti Cruisers (23)
• Comms Net (2)
• Proximity Mines (4)
= 29 Points
Squadrons:
• Maarek Stele (21)
• Colonel Jendon (20)
• Ciena Ree (17)
• Valen Rudor (13)
= 71 Points
Total Points: 395
What are your thoughts on the command idea, or the current trial list?