So, I've been thinking of lists to test out in advance of my local store' RitR campaign, and something occured to me. I wanted to include a flotilla in my task forces as much for flavor as anything else; Small rim patrols are the perfect places for Q-ships and light transports. But at the same time, with so few ships, and no opportunity to add more, it got me wondering; Did I really want to limit my firepower so much? Wouldn't I prefer the chip damage offered by the seldom used Assault variants of the flotillas?
So now I'm curious what the rest of you think. Do RitR campaigna give Assault/Combat Retrofit Flotillas a time to shine, or are the cheaper variants still king?
Edited by Squark