Hi all.
I will skip over the usual drama on this topic. If you feel the need, reffer back to one of many earlier threads. Continuing on...
I am thinking about offering a new Ascended career to one of my players once the team gets that far (the first three are about a mission away!). The character in question is a "shooty" assassin from Scintilla and favours dual stub-autos, sniper rifles, or dual chainknives, not to mention a flair for the dramatic. Pre-release he was borderline-arroused by the idea of the "Desperado", though once we had the book in our hands it was pretty clear it was simply the "epic Scum". He then debated Vindicare back and forth, deciding that was what he would probably do after spotting the nice talent that removes the shooting into melee penalty. So since neither is really the right fit for the poor fellow and keeping in mind the broken Dodges of the Vindicare (my only real beef with that career) I have been thinking about some sort of hybrid career path.
Call it the "Gun-Saint" as a working title. The idea being a street savy and stylish gunslinger type, sort of like a Death Cultist with pistols. If you are thinking Grammeton Cleric, you are in the ballpark. Special traits would include the Gun Kata (a few extra "dodges" against gunfire, probably using the Intelligence Bonus for the number) and then a choice of one of three options. One would be Carnival of Carnage and allow the shooter to treat weapons fired on semi-auto as having 1 higher ROF in their hands if stationary, or allow normal semi-auto fire as part of a move. Not quite sure what the other two options would be just yet. The skill/talent list will draw heavily from both the Vindicare and Desperado trees but obviously will not include all of the options from either.
Origin careers: Assassin, Cleric, Guardsman, Scum
Have any of you already done something like this? Willing to share ideas or an outright copy of your write-up? Desperately in demand for something like this yourself?