Well, with the release of RitR, I thought about pulling out some favorite ships, throw in some new upgrades (along with older ones that synergize well) and seeing how this will run. Basically I expect to fly the ships at speed 3, aiming to engage fast and leverage nav dials to get excellent maneuverability, while also messing around with the new Gravity Rift objectives.
What are your thoughts?
Name: Madine Rift Assaulters
Faction: Rebel
Commander: General Madine
Assault: Rift Assault
Defense: Rift Ambush
Navigation: Doomed Station
MC80 Star Cruiser (96)
• Strategic Adviser (4)
• Weapons Battery Techs (5)
• Auxiliary Shields Team (3)
• Heavy Ion Emplacements (9)
• Linked Turbolaser Towers (7)
• Spinal Armament (9)
• Mon Karren (8)
= 141 Points
Assault Frigate Mk2 B (72)
• General Madine (30)
• Bail Organa (7)
• Electronic Countermeasures (7)
• Linked Turbolaser Towers (7)
• Paragon (5)
= 128 Points
Pelta Assault Ship (56)
• Ray Antilles (7)
• Engine Techs (8)
• Take Evasive Action! (6)
= 77 Points
GR-75 Medium Transports (18)
= 18 Points
Squadrons:
• Shara Bey (17)
• Tycho Celchu (16)
= 33 Points
Total Points: 397