I’m getting back in the game and rubbing off some rust, so forgive me if I’ve overlooked the simple answer.
My players are passing out from strain with an unusual frequency, and they asked if there’s an equivalent of a stimpack for strain. My general thought was no, because strain can easily be decreased with advantage, at the end of an encounter, completely wiped with a good night sleep, etc. And medical checks can heal strain for advantage. However, the team Doctor has several ranks of Surgeon to increase her wounds healed, but not strain.
My biggest concern is when a PC is out cold from strain and can’t get stimmed up, so they’re stuck for the rest of the encounter at least.
Any thoughts or suggestions? Help me FFG forums, you’re my only hope!