Well I've relaunched my blog, with some new art and links, and of course new articles.
The newest is insprired by StormKnight, and you should all check it out and see what's there.
Thanks for your time and support.
Well I've relaunched my blog, with some new art and links, and of course new articles.
The newest is insprired by StormKnight, and you should all check it out and see what's there.
Thanks for your time and support.
Thanks for the credit, though I think your idea has much more to it than my silly little timer mechanic
StormKnight said:
Thanks for the credit, though I think your idea has much more to it than my silly little timer mechanic
Actually, I really like your timer, it remainds me of the turn counter from Betrayal at the House on the Hill (by Avalon Hill). Which is my second favorite game. Not in style mind you, but in function.
But I also have to say if it wern't for your suggestion of using tokens to create a "Path" I would have never thought of it. : )
Miah999 said:
StormKnight said:
Thanks for the credit, though I think your idea has much more to it than my silly little timer mechanic
Actually, I really like your timer, it remainds me of the turn counter from Betrayal at the House on the Hill (by Avalon Hill). Which is my second favorite game. Not in style mind you, but in function.
But I also have to say if it wern't for your suggestion of using tokens to create a "Path" I would have never thought of it. : )
Yeah, that is a good idea. Path Tokens.
First, thanks Doc and any other readers.
Second, there are two recent posts on my blog; the newest is a concept idea I'm working on, it is still in the initial phases, but I would like some feedback.
Also for those who haven't read it my first Tannhauser Battle Repot is up.
Thanks to all, follow the link in my signature.
Very interesting Miah... Commented there...
A Beta of my jungle map is up on the blog: miah000.blogspot.com/ .
It is not complete and it's not a high res image. This map is a test bed for my Tannhauser Vehicle Concept (see the blog post previous to the current one).
The Blog also has details for the current vehicle rules.
Thanks for the comments Doc, and for future reference I'm totaly insane.
looks good mate, what about making the track boxes like boulders / pebbles? i have posted on your blog, but its the wifes google hence the name
Hey, everyone please please, follow this link miah000.blogspot.com/ , and take a look at a meduim res image of the Jungle Map, followed by six samples for vehicle path ideas. Please leave a comment here or there, and tell me which is your favorite and why.
Thanks in advance to anyone who is willing to help.
P.s. I won't be getting the new rules here for a week or two, so expect further Mythopoeia delays, sorry.
nice work again, i like the track with the vehicle on thats shadowed with no arrows on it, which one was your fav then?
I like the arrows by themselves. Less cluttered than the others. Are the vehicles not allowed to drive on the dirt road?
Nice Map!
Doc Savage said:
I like the arrows by themselves. Less cluttered than the others. Are the vehicles not allowed to drive on the dirt road?
Nice Map!
Doc,
The Vehicles will be able to move on the dirt road, the current map will feature 15 vehicle spaces and three entry points usable for vehicle deployment.
Thanks
That makes: two votes 4, and one each for 1, 3, and 6.
I will say my wife has mede a very convincing argument for number 4, and it doesn't look too bad on my full map. I'm going to wait for a few more oppinions before making a final decision.
The Final beta of the Jungle map is up, comments wanted.
miah000.blogspot.com/2010/05/call-to-arms-your-actual-mileage-may.html
If you spot any errors on things that need clairafying; pleas let me know.
In the mean time Print if If you can and enjoy.
Thanks to all, and a project update for all my current Tannhauser mods will be up somtime this week.
Updated the Map images to reflect some of Doc Savage's suggestions.
I appoligize to anyone who already printed one.
The updated Vehicle Rules are up. Please take a look. miah000.blogspot.com/ .
New Mythopoeia is up on the blog. miah000.blogspot.com/2010/06/tannhauser-mythopoeia-revised-riles-ed.html
Hmm, the url has a typo.
The map is amazing!
The style some what reminds me of the first and terrible out door map by FFG which was pulled down.
Sorry FFG for bringing that up.
Ouch, but Govt. mules like me arn't paid for style. : )
Glad you like it, and the similarity results from both me and FFG using Steel Rat's images from RPG MAP SHARE.