I started this discussion in the Tantive thread, but since I figure there are some non-epic/huge/Rebel hyped people here I'd shift the question to the rules section.
Card in question: Raymus Antilles
First off, the things I assume to be correct:
- We have 2 abilities, both going onto the queue "after you are destroyed".
Rules ref has this to say:
- Also, with the latest RR the ability queue lost some of it's "precognition". It no longer know's that Old Teroch will be in Range 1 thanks to Ketsu. Or that a Nantex can be given a tractor token before using Ensnare.
- A ship can gain a green token during the End Phase AFTER the remove tokens steps. This token carries over to next turn. (see Tavson Baffle )
- Two abilities with the same timing can be added onto the queue by the controlling player in order of choice.
So... scenario 1.
- Ship gets destroyed. End of the specific initiative step is reached. Ship is now "immediately before" it will be removed.
- Ability one (Focus) goes onto the queue, followed by ability two, the removal timing change.
- At this point the queue is unaware that some future ability will change the timing window of the ship removal, and hence the "immediately before the ship is removed". So the Focus tokens are distributed. (Including to the Ship itself)
- The second ability goes off, and the removal window is postponed until the end of the End Phase.
- Ship is still around, and hence can shoot, using the newly gained focus token.
- End phase rolls around and the ship is finally removed at the end of it.
Scenario 2.
- Ship gets destroyed. End of the specific initiative step is reached. Ship is now "immediately before" it will be removed.
- Removal timing change is added to the queue, followed by the Focus distribution ability.
- The first ability goes off, and the removal window is postponed until the end of the End Phase.
- The Focus distribution fails, because the ship is no longer "immediately before removal".
- Ship is still around, and hence can shoot.
- End phase rolls around.
- Token removal step goes by.
- End of End Phase gets here. At this point we once again reach "immediately before removal", for real this time.
- The focus token ability goes onto the queue.
- Focus tokens are distributed to all friendly ships R0-1. They now start their next turn with Focus tokens.
Scenario 3. (This one is wacky, and I'm certain I'm missing something, but here goes).
- Ship gets destroyed. End of the specific initiative step is reached. Ship is now "immediately before" it will be removed.
- Ability one (Focus) goes onto the queue, followed by ability two, the removal timing change.
- At this point the queue is unaware that some future ability will change the timing window of the ship removal, and hence the "immediately before the ship is removed". So the Focus tokens are distributed. (Including to the Ship itself)
- The second ability goes off, and the removal window is postponed until the end of the End Phase.
- Ship is still around, and hence can shoot, using the newly gained focus token.
- End phase rolls around.
- Token removal step goes by.
- End of End Phase gets here. At this point we once again reach "immediately before removal", for real this time.
- The focus token ability goes onto the queue.
- Focus tokens are distributed to all friendly ships R0-1. They now start their next turn with Focus tokens.
In scenario 1 a ship uses a Focus token itself generated by being destroyed to shoot with.
In Scenario 2 focus tokens are generated, and carried over to the next turn.
In Scenario 3 focus tokens are generated twice. A ship shoots using its own "on death" focus token. And focus tokens are carried over to the next round.
All three seems correct to me, and all 3 does something strange.
I'm so confused right now.... which, if ANY of these are correct?
Edited by Bort