Nantexs and grvious

By Watcher42, in X-Wing Squad Lists

I've recently have 2 long amazing days of x wing, and 10 of those games where with this list:

Sun Fac (54)
Ensnare (24)
Predator (2)

Ship total: 80 Half Points: 40 Threshold: NaN

Chertek (39)
Ensnare (10)
Gravitic Deflection (5)

Ship total: 54 Half Points: 27 Threshold: NaN

General Grievous (44)
Outmaneuver (6)
Soulless One (6)

Ship total: 56 Half Points: 28 Threshold: 4


Total: 190

I lost only 2 games, 1 to a large bid fenn guri, the other was a close game to imperial Aces where they had a slightly larger bid.

I'd sergest try to cut off as many points as possible for the larggest bid possible, so remove gravimetric deflection and predator as I found they were rearly used.

My advice for everyone playing with or against this sort of list is don't underestimate the power of grvious. He did almost all the damage and killing in the games I've had, using the tractor tokens and outmanuver to his advantage.

In my area a lot of people are very scared of the nantexs potential power, but although I feel a small price increase or changing there ability to when they fully execute a manuver maybe worth it, but overall the nantex is only as good as the best imperial aces and rebublic jedi. Because of how flimsy they are, and how they can only get 1 token, I don't know if people should be as scared of them as they are

What does every one else think, about the list and how strong nantex are?

Disclaimer: This is only theorywing, I have not yet tried the Nantex on the table.

I think the bid is the most important element in such a list. If Sun Fac moves last he is deadly. If he moves before one or two other ships, he is no more than an expensive Fenn Rau. Your results seems to strengthen this theory.

I like your build on Sun Fac. He should always be able to hand over his tractor token, thus have no need for Gravitic Deflection. Chertek on the other hand could easy be in a situation where he is stuck with a tractor token and Gravitic Deflection will go a long way making up for the lost dice. Your General Grievous is strong, but I would have loved Impervium Plating on him as well. However, I do not think you can afford digging even deeper into your bid.

If I should have changed anything in this list, I would have removed Predator and Outmanouver, giving you an 18 points bid. This should be enough for you to move last in nearly every game (99,4% of all games according to https://www.pinksquadron.dk/pbm/?q=bid ) . I doubt these changes will loose you any games, but they certainly could win you some against other I6 aces.

Edited by N'Kata

Outmaneuver on grvious is very nessasary, it means that all the ships can independently reduce agility and even a stressed grvious can deal good damage from out of arc, my new list will give me a 17 point bid, which should be enough, I understand that Chertek may need gravitic deflection but I found that he rearly needed it and if he did and was at any range other than 3 it made little to no difference, I'd say rather than use it play conservitly, so unless you know you will not be shot then always take an evade.

Sun Fac (54)
Ensnare (24)

Ship total: 78 Half Points: 39 Threshold: NaN

Chertek (39)
Ensnare (10)

Ship total: 49 Half Points: 25 Threshold: NaN

General Grievous (44)
Outmaneuver (6)
Soulless One (6)

Ship total: 56 Half Points: 28 Threshold: 4


Total: 183